Monza 1966 [Add-on SP/FiveM] Singleplayer 1.0

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Go fast. In a loop. Do it 68 times. I swear this legendary 1966 Italian circuit has been on the list longer than most of my maps and I'm glad I could bring it to the public. This comes with different layouts determined by the ymap and manifest you add/remove. The download has a folder labeled with the different setups.

Location is West of the Island
X -7163.7
Y 739.4
Z 242.5
heading 353.2

- Put the basedmonza66 folder in the dlcpacks folder (mods > update > x64 > dlcpacks)
- Go to the dlclist.xml and make sure it's enabled.
Make sure you have ScriptHookV, OpenIV, No Boundary Limits, a Trainer, Packfile/Heap Adjuster and custom gameconfig (all can be found on this website). I tested this in SP and FiveM. It works so double check your game if crashes happen.

There is already a FiveM Package. Use that instead of the SP to FiveM business. It's amazing how many ppl miss that standalone package
- Drop the basedmonza66 folder into your server resources and ensure it in the server.cfg

Version 1.0
- Initial release

- No racing lines for AI (requires traffic pathing.. which im probably not doing)
- Just figured out this needs lighting, future implementation needed

Contact is Based#6157 on discord

The source file were pulled from Assetto Corsa base game. I'm crediting
Kunos Simulazioni for the original map since it came from Assetto Corsa.

Tools Used:
Blender Sollumz Plugin
Photoshop CS6
Kn5 Converter
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Перше завантаження: 17 Лютого 2023
Останнє оновлення 17 Лютого 2023
Last Downloaded: 4 hours ago

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17 Лютого 2023

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