Enable All Interiors (WIP) 17.0 (Enable Online Maps Fix)
532 399
1 951
532 399
1 951
If you need help in the comments section , please tag me with @HKH191, if you dont do this i wont receive a notification of you message, also please consider joining my discord you will get faster help in support secton, or directly MESSAGE me if i am online https://discord.gg/XzTK8sf
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
Drop Ifruitaddon2 (supplied in zip) into scripts
download and install Scripthookvdotnet3 - Please drop ALL files in Scripthookvdotnet's zip into root, make sure to set ReloadKey=Insert in Scripthookvdotnet.ini
download LemonUI from https://www.gta5-mods.com/tools/lemonui and put in scripts folder
Drop EnableAllInterior.dll & EnableAllInterior.ini into scripts
here is a list of all Interiors (Y= Interior is Open, N = Interior does not load, DNO = Door Does not Open, Y/N? = No Idea )
1. LifeInvader offices - Y
2. Tequi-la-la - Y
3. Sandy Shores sheriff department - N
4. Paleto Bay sheriff department - N
5. Lazlow's stadium -- Y - DNO
6. Cluckin Bell factory- Y
7. Bahamas Mamas West nightclub- Y
8. Comedy club- N
9. The O'Neil farmhouse - Y
10. The "Humane Labs" - Y
11. FIB building bottom floors- N
12. FIB building floor 49- Y
13. FIB building burnt out floors 47 - 53- Y
14. Hospital - Y - DNO
15. Epsilon storage room - Y
16. Lester's sweatshop - Y
17. Jewellery store- Y
18. Building under construction beside jewellery store - N
19. Lester's house - Y
20. Franklin's aunt's house - Y
21. Janitor's apartment - Y
22. Foundry - Y
23. Recycling plant - Y
24. Meat packing facility - Y
25. Simeon's dealership - Y
26. Torture building - Y
27. Morgue - Y
28. Madrazo's ranch- Y
29. Floyd's house - Y
30. Devin Weston's chop shop - Y
31. Omega's lab - Y DNO
32. Paleto Bay bank - Y
33. Union Depository- Y
34. Therapist's office - Y
35. Motel room - Y
36. High-end GTA Online apartment - N
37. Mid-end GTA Online apartment - N
38. Low-end GTA Online house - N
39. DLC High-end GTA Online apartment - N
40. Yacht from GTA Online heists - Y
41. Aircraft Carrier - Y
42. IAA building office - Y
43. Cinema - N
44. Solomon's office - Y
45. Chumash beach house - Y
46. Benny's Garage - N
47. GTA Online Penthouse - N
48. GTA Online Stilt House 1- N
49. GTA Online Stilt House 2 - N
50. High-end GTA Online garage - Y
51. Mid-end GTA Online garage - Y
52. Low-end GTA Online garage - Y
53. Police mugshot chamber -Y
55. Small warehouse - Y
56. Medium warehouse - Y
57. Large warehouse - Y
58. The Lost MC clubhouse - Y
59. One-storey clubhouse - Y
60. Two-storey clubhouse - Y
61. Meth lab - Y
62. Counterfeit money factory- Y
63. Cocaine lab - Y
64. Weed growhouse - Y
65. Document forgery office - Y
66. Bunker - Y
67. Facility - Y
68. Hanger - Y
69. Missile Silo - Y
70. Submarine - Y
71. Nightclub Garage - Y
72. Moc - Y
73. Avenger - Y
74. Terrobyte - Y
75. North Yankton - Y
76. Arcadius Tower - Y
77. MazeBank Tower - Y
78. Lombok Tower - Y
79. MazeBank West Tower - Y
80. Executive Mod Shop - Y
81. Executive Garages - Y
82. Nightclub - Y
83. Arena - Y
84. Arena Workshop - Y
85. Arena Vip - Y
86. Casino - Y
87. Casino Garage - Y
88. Casino Parking - Y
89. Casino Penthouse - Y
90. Casino Heist Arcade - Y
91. Casino Heist Loading Bay - Y
92. Casino Heist Hotel - Y
93. Casino Heist Tunnel - Y
94. Casino Heist Vault - Y
95. Arena Garage - Y
96. Server Farm - Y
97. IAA Facility - Y
1.0
Initial Release
1.1
Fixed Bugs
Added Missing Interiors
Fixed Buggy Interiors
1.2
added janitors Appartment
removed DC&R Penthouse doors, was an issue if trainerV was installed, an nothing else opens the doors
1.3
added Clubhouse Customization
1.4
removed gates around Fort Zancudo
1.5
Made more Interiors Togglable
1.6
fixed Terrobyte interior color not saving
added more togglable interiors to Misc
1.6.1
fixed Merryweather docks gates not opening
1.6.2
fixed Paleto Bay Bank doors not opeing
1.7
fixed Max Renda building near vangelico Jewel Store being closed
fixed some props not loading due to enableing MP maps
1.7.1
fixed markers on nearby props
1.8
fixed FiB Building Not loading
fixed Roger's Scrap Yard Not Loading
added option for having different blips and name for each location
added option to choose Blip color
added option for choosing a random blip color (works with both, Same Blip Spite for each location (default), and different blip and name for each location
1.8.1
fixed a bug which teleported player to each marker when pressing E and Q
1.9
fixed a bug where EAI.blip script was not getting instantiated by Scripthookvdotnet
2.0
interiors in the phone menu will now display if they are active or not
fixed a couple of markers that were floating
3.0
added multiple options to blips, show when near, remove EAI in blips name, show blip even when player is above the blip and close to the X and Y coords instead of X Y and Z coords
3.0.1
minor changes to ini file
4.0.1
added options to toggle EAI in blip names
added ablity to load Cayo Perico Map
added ablity to load Cayo Perico Nightclub
added ablity to load Cayo Perico Submarine Interior '
4.1.5
fixed Enabling North Yankton Crashing the script
4.2
change the range of spawning Cayo Perico to stop, unloading of Los Santos at the docks
4.2.5
remove interior id display on pressing X
4.3
added new teleport FX options for entering and exting an interior, can choose between no fx, Fade in/out or clown teleport
4.4
Fixed Random Ghost Tree near Aircaft Carrier, Cayo Perico, North Yankton
4.6.1
mod now loads the Smoke Tree Rd bunker, which was missing
7.0 Mod Converted over to LemonUI, no more need of NativeUI
7.1
added options to enable/disable franklins house move in clutter
8.0
added the Contract interiors
9.0
fixed an issue that would cause the RequestInteriors Method in Class1.cs of Enable all interiors to crash, even with no mods folder
fixed some blip being placed wrong
14.0
added Los Santos Drug Wars Interiors
made Unlock Closed Doors Toggleable (improves fps if off)
Added Toggleable working Cayo Perico Mines (improves fps if off)
aded toggleable Construction lifts (improves fps if off)
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
Drop Ifruitaddon2 (supplied in zip) into scripts
download and install Scripthookvdotnet3 - Please drop ALL files in Scripthookvdotnet's zip into root, make sure to set ReloadKey=Insert in Scripthookvdotnet.ini
download LemonUI from https://www.gta5-mods.com/tools/lemonui and put in scripts folder
Drop EnableAllInterior.dll & EnableAllInterior.ini into scripts
here is a list of all Interiors (Y= Interior is Open, N = Interior does not load, DNO = Door Does not Open, Y/N? = No Idea )
1. LifeInvader offices - Y
2. Tequi-la-la - Y
3. Sandy Shores sheriff department - N
4. Paleto Bay sheriff department - N
5. Lazlow's stadium -- Y - DNO
6. Cluckin Bell factory- Y
7. Bahamas Mamas West nightclub- Y
8. Comedy club- N
9. The O'Neil farmhouse - Y
10. The "Humane Labs" - Y
11. FIB building bottom floors- N
12. FIB building floor 49- Y
13. FIB building burnt out floors 47 - 53- Y
14. Hospital - Y - DNO
15. Epsilon storage room - Y
16. Lester's sweatshop - Y
17. Jewellery store- Y
18. Building under construction beside jewellery store - N
19. Lester's house - Y
20. Franklin's aunt's house - Y
21. Janitor's apartment - Y
22. Foundry - Y
23. Recycling plant - Y
24. Meat packing facility - Y
25. Simeon's dealership - Y
26. Torture building - Y
27. Morgue - Y
28. Madrazo's ranch- Y
29. Floyd's house - Y
30. Devin Weston's chop shop - Y
31. Omega's lab - Y DNO
32. Paleto Bay bank - Y
33. Union Depository- Y
34. Therapist's office - Y
35. Motel room - Y
36. High-end GTA Online apartment - N
37. Mid-end GTA Online apartment - N
38. Low-end GTA Online house - N
39. DLC High-end GTA Online apartment - N
40. Yacht from GTA Online heists - Y
41. Aircraft Carrier - Y
42. IAA building office - Y
43. Cinema - N
44. Solomon's office - Y
45. Chumash beach house - Y
46. Benny's Garage - N
47. GTA Online Penthouse - N
48. GTA Online Stilt House 1- N
49. GTA Online Stilt House 2 - N
50. High-end GTA Online garage - Y
51. Mid-end GTA Online garage - Y
52. Low-end GTA Online garage - Y
53. Police mugshot chamber -Y
55. Small warehouse - Y
56. Medium warehouse - Y
57. Large warehouse - Y
58. The Lost MC clubhouse - Y
59. One-storey clubhouse - Y
60. Two-storey clubhouse - Y
61. Meth lab - Y
62. Counterfeit money factory- Y
63. Cocaine lab - Y
64. Weed growhouse - Y
65. Document forgery office - Y
66. Bunker - Y
67. Facility - Y
68. Hanger - Y
69. Missile Silo - Y
70. Submarine - Y
71. Nightclub Garage - Y
72. Moc - Y
73. Avenger - Y
74. Terrobyte - Y
75. North Yankton - Y
76. Arcadius Tower - Y
77. MazeBank Tower - Y
78. Lombok Tower - Y
79. MazeBank West Tower - Y
80. Executive Mod Shop - Y
81. Executive Garages - Y
82. Nightclub - Y
83. Arena - Y
84. Arena Workshop - Y
85. Arena Vip - Y
86. Casino - Y
87. Casino Garage - Y
88. Casino Parking - Y
89. Casino Penthouse - Y
90. Casino Heist Arcade - Y
91. Casino Heist Loading Bay - Y
92. Casino Heist Hotel - Y
93. Casino Heist Tunnel - Y
94. Casino Heist Vault - Y
95. Arena Garage - Y
96. Server Farm - Y
97. IAA Facility - Y
1.0
Initial Release
1.1
Fixed Bugs
Added Missing Interiors
Fixed Buggy Interiors
1.2
added janitors Appartment
removed DC&R Penthouse doors, was an issue if trainerV was installed, an nothing else opens the doors
1.3
added Clubhouse Customization
1.4
removed gates around Fort Zancudo
1.5
Made more Interiors Togglable
1.6
fixed Terrobyte interior color not saving
added more togglable interiors to Misc
1.6.1
fixed Merryweather docks gates not opening
1.6.2
fixed Paleto Bay Bank doors not opeing
1.7
fixed Max Renda building near vangelico Jewel Store being closed
fixed some props not loading due to enableing MP maps
1.7.1
fixed markers on nearby props
1.8
fixed FiB Building Not loading
fixed Roger's Scrap Yard Not Loading
added option for having different blips and name for each location
added option to choose Blip color
added option for choosing a random blip color (works with both, Same Blip Spite for each location (default), and different blip and name for each location
1.8.1
fixed a bug which teleported player to each marker when pressing E and Q
1.9
fixed a bug where EAI.blip script was not getting instantiated by Scripthookvdotnet
2.0
interiors in the phone menu will now display if they are active or not
fixed a couple of markers that were floating
3.0
added multiple options to blips, show when near, remove EAI in blips name, show blip even when player is above the blip and close to the X and Y coords instead of X Y and Z coords
3.0.1
minor changes to ini file
4.0.1
added options to toggle EAI in blip names
added ablity to load Cayo Perico Map
added ablity to load Cayo Perico Nightclub
added ablity to load Cayo Perico Submarine Interior '
4.1.5
fixed Enabling North Yankton Crashing the script
4.2
change the range of spawning Cayo Perico to stop, unloading of Los Santos at the docks
4.2.5
remove interior id display on pressing X
4.3
added new teleport FX options for entering and exting an interior, can choose between no fx, Fade in/out or clown teleport
4.4
Fixed Random Ghost Tree near Aircaft Carrier, Cayo Perico, North Yankton
4.6.1
mod now loads the Smoke Tree Rd bunker, which was missing
7.0 Mod Converted over to LemonUI, no more need of NativeUI
7.1
added options to enable/disable franklins house move in clutter
8.0
added the Contract interiors
9.0
fixed an issue that would cause the RequestInteriors Method in Class1.cs of Enable all interiors to crash, even with no mods folder
fixed some blip being placed wrong
14.0
added Los Santos Drug Wars Interiors
made Unlock Closed Doors Toggleable (improves fps if off)
Added Toggleable working Cayo Perico Mines (improves fps if off)
aded toggleable Construction lifts (improves fps if off)
Перше завантаження: 01 Березня 2020
Останнє оновлення 4 hours ago
Last Downloaded: 1 хвилину назад
All Versions
10.1 (The Criminal Enterprise Interiors, Add Dealership)
8 827 завантажень , 309,0 кБ
06 Серпня 2022
4.1.5 (Fix North Yankton Crashing Script, Load Cayo Perico )
6 140 завантажень , 130,0 кБ
26 Грудня 2020
2 394 коментарі
More mods by HKH191:
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4.32
121 808
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3.5.1 (Major Overhaul Part C, Stock Increase Major Bugfix from 3.5)
By HKH191
If you need help in the comments section , please tag me with @HKH191, if you dont do this i wont receive a notification of you message, also please consider joining my discord you will get faster help in support secton, or directly MESSAGE me if i am online https://discord.gg/XzTK8sf
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
Drop Ifruitaddon2 (supplied in zip) into scripts
download and install Scripthookvdotnet3 - Please drop ALL files in Scripthookvdotnet's zip into root, make sure to set ReloadKey=Insert in Scripthookvdotnet.ini
download LemonUI from https://www.gta5-mods.com/tools/lemonui and put in scripts folder
Drop EnableAllInterior.dll & EnableAllInterior.ini into scripts
here is a list of all Interiors (Y= Interior is Open, N = Interior does not load, DNO = Door Does not Open, Y/N? = No Idea )
1. LifeInvader offices - Y
2. Tequi-la-la - Y
3. Sandy Shores sheriff department - N
4. Paleto Bay sheriff department - N
5. Lazlow's stadium -- Y - DNO
6. Cluckin Bell factory- Y
7. Bahamas Mamas West nightclub- Y
8. Comedy club- N
9. The O'Neil farmhouse - Y
10. The "Humane Labs" - Y
11. FIB building bottom floors- N
12. FIB building floor 49- Y
13. FIB building burnt out floors 47 - 53- Y
14. Hospital - Y - DNO
15. Epsilon storage room - Y
16. Lester's sweatshop - Y
17. Jewellery store- Y
18. Building under construction beside jewellery store - N
19. Lester's house - Y
20. Franklin's aunt's house - Y
21. Janitor's apartment - Y
22. Foundry - Y
23. Recycling plant - Y
24. Meat packing facility - Y
25. Simeon's dealership - Y
26. Torture building - Y
27. Morgue - Y
28. Madrazo's ranch- Y
29. Floyd's house - Y
30. Devin Weston's chop shop - Y
31. Omega's lab - Y DNO
32. Paleto Bay bank - Y
33. Union Depository- Y
34. Therapist's office - Y
35. Motel room - Y
36. High-end GTA Online apartment - N
37. Mid-end GTA Online apartment - N
38. Low-end GTA Online house - N
39. DLC High-end GTA Online apartment - N
40. Yacht from GTA Online heists - Y
41. Aircraft Carrier - Y
42. IAA building office - Y
43. Cinema - N
44. Solomon's office - Y
45. Chumash beach house - Y
46. Benny's Garage - N
47. GTA Online Penthouse - N
48. GTA Online Stilt House 1- N
49. GTA Online Stilt House 2 - N
50. High-end GTA Online garage - Y
51. Mid-end GTA Online garage - Y
52. Low-end GTA Online garage - Y
53. Police mugshot chamber -Y
55. Small warehouse - Y
56. Medium warehouse - Y
57. Large warehouse - Y
58. The Lost MC clubhouse - Y
59. One-storey clubhouse - Y
60. Two-storey clubhouse - Y
61. Meth lab - Y
62. Counterfeit money factory- Y
63. Cocaine lab - Y
64. Weed growhouse - Y
65. Document forgery office - Y
66. Bunker - Y
67. Facility - Y
68. Hanger - Y
69. Missile Silo - Y
70. Submarine - Y
71. Nightclub Garage - Y
72. Moc - Y
73. Avenger - Y
74. Terrobyte - Y
75. North Yankton - Y
76. Arcadius Tower - Y
77. MazeBank Tower - Y
78. Lombok Tower - Y
79. MazeBank West Tower - Y
80. Executive Mod Shop - Y
81. Executive Garages - Y
82. Nightclub - Y
83. Arena - Y
84. Arena Workshop - Y
85. Arena Vip - Y
86. Casino - Y
87. Casino Garage - Y
88. Casino Parking - Y
89. Casino Penthouse - Y
90. Casino Heist Arcade - Y
91. Casino Heist Loading Bay - Y
92. Casino Heist Hotel - Y
93. Casino Heist Tunnel - Y
94. Casino Heist Vault - Y
95. Arena Garage - Y
96. Server Farm - Y
97. IAA Facility - Y
1.0
Initial Release
1.1
Fixed Bugs
Added Missing Interiors
Fixed Buggy Interiors
1.2
added janitors Appartment
removed DC&R Penthouse doors, was an issue if trainerV was installed, an nothing else opens the doors
1.3
added Clubhouse Customization
1.4
removed gates around Fort Zancudo
1.5
Made more Interiors Togglable
1.6
fixed Terrobyte interior color not saving
added more togglable interiors to Misc
1.6.1
fixed Merryweather docks gates not opening
1.6.2
fixed Paleto Bay Bank doors not opeing
1.7
fixed Max Renda building near vangelico Jewel Store being closed
fixed some props not loading due to enableing MP maps
1.7.1
fixed markers on nearby props
1.8
fixed FiB Building Not loading
fixed Roger's Scrap Yard Not Loading
added option for having different blips and name for each location
added option to choose Blip color
added option for choosing a random blip color (works with both, Same Blip Spite for each location (default), and different blip and name for each location
1.8.1
fixed a bug which teleported player to each marker when pressing E and Q
1.9
fixed a bug where EAI.blip script was not getting instantiated by Scripthookvdotnet
2.0
interiors in the phone menu will now display if they are active or not
fixed a couple of markers that were floating
3.0
added multiple options to blips, show when near, remove EAI in blips name, show blip even when player is above the blip and close to the X and Y coords instead of X Y and Z coords
3.0.1
minor changes to ini file
4.0.1
added options to toggle EAI in blip names
added ablity to load Cayo Perico Map
added ablity to load Cayo Perico Nightclub
added ablity to load Cayo Perico Submarine Interior '
4.1.5
fixed Enabling North Yankton Crashing the script
4.2
change the range of spawning Cayo Perico to stop, unloading of Los Santos at the docks
4.2.5
remove interior id display on pressing X
4.3
added new teleport FX options for entering and exting an interior, can choose between no fx, Fade in/out or clown teleport
4.4
Fixed Random Ghost Tree near Aircaft Carrier, Cayo Perico, North Yankton
4.6.1
mod now loads the Smoke Tree Rd bunker, which was missing
7.0 Mod Converted over to LemonUI, no more need of NativeUI
7.1
added options to enable/disable franklins house move in clutter
8.0
added the Contract interiors
9.0
fixed an issue that would cause the RequestInteriors Method in Class1.cs of Enable all interiors to crash, even with no mods folder
fixed some blip being placed wrong
14.0
added Los Santos Drug Wars Interiors
made Unlock Closed Doors Toggleable (improves fps if off)
Added Toggleable working Cayo Perico Mines (improves fps if off)
aded toggleable Construction lifts (improves fps if off)
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
Drop Ifruitaddon2 (supplied in zip) into scripts
download and install Scripthookvdotnet3 - Please drop ALL files in Scripthookvdotnet's zip into root, make sure to set ReloadKey=Insert in Scripthookvdotnet.ini
download LemonUI from https://www.gta5-mods.com/tools/lemonui and put in scripts folder
Drop EnableAllInterior.dll & EnableAllInterior.ini into scripts
here is a list of all Interiors (Y= Interior is Open, N = Interior does not load, DNO = Door Does not Open, Y/N? = No Idea )
1. LifeInvader offices - Y
2. Tequi-la-la - Y
3. Sandy Shores sheriff department - N
4. Paleto Bay sheriff department - N
5. Lazlow's stadium -- Y - DNO
6. Cluckin Bell factory- Y
7. Bahamas Mamas West nightclub- Y
8. Comedy club- N
9. The O'Neil farmhouse - Y
10. The "Humane Labs" - Y
11. FIB building bottom floors- N
12. FIB building floor 49- Y
13. FIB building burnt out floors 47 - 53- Y
14. Hospital - Y - DNO
15. Epsilon storage room - Y
16. Lester's sweatshop - Y
17. Jewellery store- Y
18. Building under construction beside jewellery store - N
19. Lester's house - Y
20. Franklin's aunt's house - Y
21. Janitor's apartment - Y
22. Foundry - Y
23. Recycling plant - Y
24. Meat packing facility - Y
25. Simeon's dealership - Y
26. Torture building - Y
27. Morgue - Y
28. Madrazo's ranch- Y
29. Floyd's house - Y
30. Devin Weston's chop shop - Y
31. Omega's lab - Y DNO
32. Paleto Bay bank - Y
33. Union Depository- Y
34. Therapist's office - Y
35. Motel room - Y
36. High-end GTA Online apartment - N
37. Mid-end GTA Online apartment - N
38. Low-end GTA Online house - N
39. DLC High-end GTA Online apartment - N
40. Yacht from GTA Online heists - Y
41. Aircraft Carrier - Y
42. IAA building office - Y
43. Cinema - N
44. Solomon's office - Y
45. Chumash beach house - Y
46. Benny's Garage - N
47. GTA Online Penthouse - N
48. GTA Online Stilt House 1- N
49. GTA Online Stilt House 2 - N
50. High-end GTA Online garage - Y
51. Mid-end GTA Online garage - Y
52. Low-end GTA Online garage - Y
53. Police mugshot chamber -Y
55. Small warehouse - Y
56. Medium warehouse - Y
57. Large warehouse - Y
58. The Lost MC clubhouse - Y
59. One-storey clubhouse - Y
60. Two-storey clubhouse - Y
61. Meth lab - Y
62. Counterfeit money factory- Y
63. Cocaine lab - Y
64. Weed growhouse - Y
65. Document forgery office - Y
66. Bunker - Y
67. Facility - Y
68. Hanger - Y
69. Missile Silo - Y
70. Submarine - Y
71. Nightclub Garage - Y
72. Moc - Y
73. Avenger - Y
74. Terrobyte - Y
75. North Yankton - Y
76. Arcadius Tower - Y
77. MazeBank Tower - Y
78. Lombok Tower - Y
79. MazeBank West Tower - Y
80. Executive Mod Shop - Y
81. Executive Garages - Y
82. Nightclub - Y
83. Arena - Y
84. Arena Workshop - Y
85. Arena Vip - Y
86. Casino - Y
87. Casino Garage - Y
88. Casino Parking - Y
89. Casino Penthouse - Y
90. Casino Heist Arcade - Y
91. Casino Heist Loading Bay - Y
92. Casino Heist Hotel - Y
93. Casino Heist Tunnel - Y
94. Casino Heist Vault - Y
95. Arena Garage - Y
96. Server Farm - Y
97. IAA Facility - Y
1.0
Initial Release
1.1
Fixed Bugs
Added Missing Interiors
Fixed Buggy Interiors
1.2
added janitors Appartment
removed DC&R Penthouse doors, was an issue if trainerV was installed, an nothing else opens the doors
1.3
added Clubhouse Customization
1.4
removed gates around Fort Zancudo
1.5
Made more Interiors Togglable
1.6
fixed Terrobyte interior color not saving
added more togglable interiors to Misc
1.6.1
fixed Merryweather docks gates not opening
1.6.2
fixed Paleto Bay Bank doors not opeing
1.7
fixed Max Renda building near vangelico Jewel Store being closed
fixed some props not loading due to enableing MP maps
1.7.1
fixed markers on nearby props
1.8
fixed FiB Building Not loading
fixed Roger's Scrap Yard Not Loading
added option for having different blips and name for each location
added option to choose Blip color
added option for choosing a random blip color (works with both, Same Blip Spite for each location (default), and different blip and name for each location
1.8.1
fixed a bug which teleported player to each marker when pressing E and Q
1.9
fixed a bug where EAI.blip script was not getting instantiated by Scripthookvdotnet
2.0
interiors in the phone menu will now display if they are active or not
fixed a couple of markers that were floating
3.0
added multiple options to blips, show when near, remove EAI in blips name, show blip even when player is above the blip and close to the X and Y coords instead of X Y and Z coords
3.0.1
minor changes to ini file
4.0.1
added options to toggle EAI in blip names
added ablity to load Cayo Perico Map
added ablity to load Cayo Perico Nightclub
added ablity to load Cayo Perico Submarine Interior '
4.1.5
fixed Enabling North Yankton Crashing the script
4.2
change the range of spawning Cayo Perico to stop, unloading of Los Santos at the docks
4.2.5
remove interior id display on pressing X
4.3
added new teleport FX options for entering and exting an interior, can choose between no fx, Fade in/out or clown teleport
4.4
Fixed Random Ghost Tree near Aircaft Carrier, Cayo Perico, North Yankton
4.6.1
mod now loads the Smoke Tree Rd bunker, which was missing
7.0 Mod Converted over to LemonUI, no more need of NativeUI
7.1
added options to enable/disable franklins house move in clutter
8.0
added the Contract interiors
9.0
fixed an issue that would cause the RequestInteriors Method in Class1.cs of Enable all interiors to crash, even with no mods folder
fixed some blip being placed wrong
14.0
added Los Santos Drug Wars Interiors
made Unlock Closed Doors Toggleable (improves fps if off)
Added Toggleable working Cayo Perico Mines (improves fps if off)
aded toggleable Construction lifts (improves fps if off)
Перше завантаження: 01 Березня 2020
Останнє оновлення 4 hours ago
Last Downloaded: 1 хвилину назад
ATTENTION : Franklins couch bug has been fixed, but its not somthing i can do via enable all interiors, watch this https://www.youtube.com/watch?v=xiW0AxU8nLM&t=4s, and go to 14.41
@Drakan look in misc under clutter to turn franklins clutter off
@Drakan would it be possible for you to join my discord, ive got a test version, which im hoping will not give you infinite loading screen even if load MP maps on refresh is true
@HKH191 I have enabled them you see the interiors are fine however parts of the map that have nothing to do with interiors are broken and I've tested each one of my mods individually with and without EAI then I tested with another mp maps loader and only then I no longer had any issues with the map
@HKH191
With: Misc Interiors - Franklin Move In Clutter=False - https://imgur.com/a/akQ3fxo
and, if I press refresh only disappears the shelves: https://imgur.com/a/rOmFLEI
With: Misc Interiors - Franklin Move In Clutter=True - https://imgur.com/a/tMv1jeq
and, if I press refresh nothing changes. :P
Anyway, the boxes never disappear, and that because I am using "Map-Fixes by Alex", otherwise the problems would not only be the boxes, it would be the sofa, the table.. and more.
Done, I'm in your discord! Drakan#0750 :)
Btw! I have no infinite loading screen.
But im not using EAI to load MPMaps because its take around 5-10 seconds.
With any other mod, load the MPMaps loads directly without need to wait (maybe loads the maps before the game starts?)
Thanks
@RatherInsane @HKH191 : Hi, I have exactly the same problem.
Mods installed: NVE April 2023 + Forests of San Andreas + Enable All Interiors.
I can access all interiors but parts of the map like burgerShot are broken (I pass through the map)
@RatherInsane @HKH191 : rectification: I have no access to the FIB or the PDM (the doors are closed)
@tec working on a fix
@tec until it's fixed you can use TrainerV and enable mp maps it works without bugs and with any mods even hkh mods btw you can permanently enable mp maps in the TrainerV ini
@RatherInsane @HKH191 : Thank you for your answers
Don't know if it's just me but no cops or peds spawn inside the mission row police station (great mod btw!)
@RatherInsane @HKH191 : Really sorry, the error (parts of the map like burgerShot are broken (I pass through the map))
is due to NVE and not to your mod.
On the other hand, I have no access to the FIB or the PDM (the doors are closed)
anyway good job
@RatherInsane @HKH191 :
if it helps:
NVE + open all interior
NVE + enable all interior
causes the problems parts of the map like burgerShot are broken (I pass through the map)
@tec Try to edit "Enable All Interiors.ini" and add this line under [MISC]:
ENABLEOPENCLOSEDDOORS = True
Like this: https://imgur.com/a/XX1gXRQ
:)
@HKH191 You should include the link for the download he used
Anyone get this to work with MC Business mod?
Wait, is this mod even working? It's not doing shit for me. Please tell me we're not still stuck with Open All Interiors
@squidninja just use TrainerV and enable mp maps either while in the game or inside TrainerV ini
https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
The goddamn config file is not working, I just want it to not show blips on the map even though its set to false by default its still there.
A question: does this mod cause a weird bug on the mission Scouting the Port by making the ship you have to photograph half-sunk and in flames, or is it unrelated?
Pic for reference:
https://imgbb.com/KjCfZSp