GTA RPG v0.1.13

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*As Featured on GameSpot and Kotaku*

Follow LogicSpawn on Twitter for the latest updates.

New in v0.1.13: Weapon unlock system. Access the weapons tree through Menu > Character Menu > Weapons to unlock weapons for SP when you reach the required level. Leveling up will show you which weapons are available. Icons will be fixed later.

A .NET GTA V mod which adds typical RPG features such as leveling, questing, non-linear dialogue, skills, looting and more. Dialog
at the moment is a 'first' try and will be improved later on. Currently a Work In Progress with many features planned such as:
  • Dynamic cutscenes
  • Skill trees for weapons
  • Car mod skill trees
  • Rich character-driven storyline
  • Additional minigames, e.g. survival

Release Video: Youtube Link

Full source code is available on github (below).

Contact email: info@logicspawn.co.uk

Hosted ONLY at:

1. ScriptHookV , ScriptHookV.Net v1.1 , Microsoft .NET Framework 4.5 and the Microsoft Visual C++ Redistributable Package for Visual Studio 2013 (x64) should be installed as a prerequisite
2. The following files are required but are already included: NAudio 1.7.3 (NAudio.dll and NAudio.WindowsMediaFormat.dll), Newtonsoft.Json 6.0.8
3. Copy the entire GTARPG folder into your "scripts" folder inside Grand Theft Auto V's install directory so you have 'scripts/GTARPG/ *etc*'
4. Run the game and press Y to enter RPG mode

ScriptHookV v1.0.393.4: http://www.dev-c.com/gtav/scripthookv/
ScriptHookV.Net v1.1: https://github.com/crosire/scripthookvdotnet/releases/tag/v1.1
.NET 4.5: http://www.microsoft.com/en-us/download/details.aspx?id=30653
C++ Redistributable: https://www.microsoft.com/en-gb/download/details.aspx?id=40784

Bug Reporting
Please report bugs with a copy of your log if it helps
(My Documents > Rockstar Games > GTA V > RPGMod > log )

Known bugs: Character may be invisible after character select, seems like GTA doesn't like you having certain models. For me moment till it's fixed you'll need to create a new character. New game key is F10

- Progressive Exp System
- Dynamic NPC dialog with a range of NPCs
- RNG-Based Item and loot system
- Quest System with onscreen tracker
- Simplistic RPG UI
- Indepth Skill System with Skill Trees and upgrades
- Xbox 360 Controller support

Navigate Up - Num8 / Dpad Up / Arrow Up
Navigate Down - Num2 / Dpad Down / Arrow Down
Navigate Left - Num4 / Dpad Left / Arrow Left
Navigate Right - Num6 / Dpad Right / Arrow Right
Previous Menu/Back - Backspace / Xbox B
Activate - Num5 / Xbox A / Enter
End Dialog(Debug Cmd) - Num0

Help - F7
Save - F8
ToggleUI - F9
New Game - F10

Quest Log - L
Character Menu - O / Xbox A + Up
Inventory - I / Xbox A + Right
Show Menu - J / Xbox A + Left
Spawn Car - K / Xbox A + Down
Interact - E / Hold Xbox A

Skill 1 - T / Xbox X + Up
Skill 2 - Y / Xbox X + Right
Skill 3 - CapsLock / Xbox LS
Skill 4 - U / Xbox X + Down
Skill 5 - B / Xbox X + Left

Any support is definitely welcome, feedback is an important part of the process of creating this mod. If you are kind enough to donate, please let me know if you'd like to be included in the game as a character ,contribute any suggestions or something else.


000 - Most likely a corrupt PlayerData.save or mod install. Try to delete your save file located in: (My Documents > Rockstar Games > GTA V > RPGMod) , verifying you have the prerequisites and restarting GTA.

Final Note
Hope you guys enjoy this mod and have a fun time!

- LogicSpawn

- Added weapon unlock system
- Leveling up will show what weapons are available to unlock
- Minor fixes
- Adjusted skill xp gain to 1 or 5% of exp gained
- Quests should be easier to follow with new icons and NPC header-text
- Added tutorials for contracts, npc icons and crafting
- Now supports config file
- Many options added to options menu
- Audio, Show the 'Press Y', autostart RPG mode etc (Keybinds coming soon)
- Vehicle Speedometer is now correctly placed on map
- Safearea setup is now clearer
- Toggle UI button now correctly toggles the UI
- Many spelling fixes
- Options menu now shows RPGMod Version
- Fixed excess ped spawning during missions
- Removed return to normal on script reload as it causes a crash. Return to normal mode through the menu before exiting
- No longer shows phone on reloading scripthookdotnet scripts
- Fixed targets not respawning when none left
- Error 000 for corrupt player data
- Fixed Messagebox actions
- Loading car will not infinite load when loading corrupt player data
- Verification for prerequisuites existing: ScriptHookV, ScriptHookVDotNet, .NET v4.5

Full log available in download's readme.txt
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Перше завантаження: 25 Липня 2015
Останнє оновлення 01 Серпня 2019
Last Downloaded: 03 Травня 2024

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