Melee executions 1.1 new animations +2
256
16
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5 hours ago
USAGE:
Approach someone while unarmed and press context, mod will work automatically.
INSTALLATION
You need scripthook and scripthookdotnet.
You need these 2 animations:
https://www.gta5-mods.com/misc/hand-to-hand-animations
https://www.gta5-mods.com/misc/counter-and-finisher-animations
Install the animations as instructed by the author
Drag and drop script files into your own scripts folder.
Перше завантаження: 2 днів назад
Останнє оновлення 5 hours ago
Last Downloaded:
1 коментар
More mods by thalilmythos:
USAGE:
Approach someone while unarmed and press context, mod will work automatically.
INSTALLATION
You need scripthook and scripthookdotnet.
You need these 2 animations:
https://www.gta5-mods.com/misc/hand-to-hand-animations
https://www.gta5-mods.com/misc/counter-and-finisher-animations
Install the animations as instructed by the author
Drag and drop script files into your own scripts folder.
Перше завантаження: 2 днів назад
Останнє оновлення 5 hours ago
Last Downloaded:
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Now you can get up close and personal and give someone a piece of your nasty violent mind.
here's a video showcase: http://youtube.com/watch?v=5cpkIg1vVnc
Here's my shameless promotion, but despite how shameless, the mods are fire, check them
https://www.patreon.com/c/Thalilmythos2 днів назад -
DAMN! That's some John Wick type shit! You should do a mod like this with the Gun Fu animations by BoringNeptune.
2 днів назад -
@thalilmythos 5 stars! congrats for being the first modder to use custom made animations of menyoo, never saw this anywhere
2 днів назад -
@MrBene I tried, there's only one functional, I can't afford to let neither the player or the ped move too much outside of their current position or I'm going to clip through walls, and those gun fu animations have LOT of movement
2 днів назад -
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@William Halverd Appreciate you, ain't easy, and there's a few things to improve upon, but I'm pleased with this first version
2 днів назад -
I see, have you seen his dual knives animations yet? I feel like it would be the same, too much movement, but maybe not.
2 днів назад -
Also, will there be controller support in later versions, there's so much potential in this mod
2 днів назад -
Amazing mod! could you update the mod where we could replace or put custom anims into folder? for the attacker and the person who's getting attacked?
2 днів назад -
@GTA5gamers Can't do, I have to manually syncronize the hit sounds with whatever animation I add, adapting that system to a customizable folder and text file would be a nightmare. @MrBene I play with controller, all my mods come already adapted to both pc and controller hence why I chose very simple controls in everything I do
2 днів назад -
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@thalilmythos
Hey bro, is there any chance you could give me your Discord and help me out with a mod I'm working on? It's animated couple poses with a menu to make them easier to use in single-player mode. I see you contribute a lot to the modding community and I'd like to finish it, but I haven't been able to fix a bug.1 день назад -
Ok, thanks for letting me know about the controller thing. Latest game version is going to be required, right? I’m using an older version and the mod doesn’t seem to be working, when I punch the ped it just plays the normal game animation.
1 день назад -
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aint working, probably a scripthook error though as my shii aint been working for a bit just letting you know incase
11 hours ago -
@MrBene @DONTCHECKIT You need to install the animations because they are not in the game, and press context (Dpad-right, E in the keyboard by default) not the punch button, and it will work, but yeah, scripthook is necessary.
7 hours ago -
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@MrBene Any should work, latest nightly is problematic though, I am currently on nightly 75.
5 hours ago


-Added 2 new animations to the executions
-Improved the sound effects and timing in some of the already existing ones
-Removed one animation that glitched the character's face
-Made it possible to start the execution even if the target is ragdolling (they still gotta be standing though)
-Now is possible to use the running kick or running punch to get close to the targets and then start the execution when up close by pressing context, will work nicely if well timed.
-Now the target will not die if the execution is interrupted by anything and the player character will stop performing the animation, the sound effects will stop as well.
here's a video showcase: http://youtube.com/watch?v=5cpkIg1vVnc
Here's my shameless promotion, but despite how shameless, the mods are fire, check them
https://www.patreon.com/c/Thalilmythos