Uber Driver Mod Revamped [EXPANSION UPDATE] 2.0.3 (Enhanced & Legacy)
45 052
294
45 052
294
Uber Driver Mod Revamped [EXPANSION UPDATE]
Welcome to the massive Expansion Update for The Uber Driver Mod (Revamped) for GTA V. After a solid foundation in the rewrite, I've drastically expanded the experience with full progression systems, completely new ride tiers, varied passenger personalities, and robust customization options!
[Developer Note]
2.0.3 adds smoother fare and tip adjustments, more accurate ETA calculations and ratings, customizable passenger NPC support (including add-on peds), enhanced audio with a toggle option, improved AI behavior for complex DLC/add-on vehicles, and several UI quality-of-life improvements like easier Sandbox Mode access.
Requirements (Dependencies)
Installation
*Note: If you need a visual guide, check out the official installation guide.
For guides, changelog, feedback, etc, visit nookandco.dev/uber-driver-revamped
Configuration & Customization
What's New in the Expansion? (Current Features)
Roadmap: Continuing Support
The structural rewrite is fully matured, yet I am still planning to refine the driving modes with these additions:
1. Story Progression & Events
2. Dynamic Pedestrian Interaction
Further improvements to the AI pathing logic, group spawning, and handling traffic blocks when waiting.
3. Vehicle Control System
Feedback & Support
I am absolutely open to feedback, feature suggestions, and hearing about your experiences!
If you encounter any bugs or have ideas that you've wanted in an Uber mod for years, please report them in the comments or in the Discord so I can look into them for the next update.
Unauthorized Redistribution Notice:
This mod is the original work of chillnook and is protected by copyright.
You may not redistribute, reupload, mirror, rehost, or repost this mod or its files on any third-party website, platform, or download site without explicit written permission from the author.
By downloading or using this mod, you agree to respect the author’s distribution rights and to link only to the official source provided by the author.
If you want to share this mod, please link directly to the official download location only.
Welcome to the massive Expansion Update for The Uber Driver Mod (Revamped) for GTA V. After a solid foundation in the rewrite, I've drastically expanded the experience with full progression systems, completely new ride tiers, varied passenger personalities, and robust customization options!
[Developer Note]
2.0.3 adds smoother fare and tip adjustments, more accurate ETA calculations and ratings, customizable passenger NPC support (including add-on peds), enhanced audio with a toggle option, improved AI behavior for complex DLC/add-on vehicles, and several UI quality-of-life improvements like easier Sandbox Mode access.
Requirements (Dependencies)
Installation
- Ensure you have all the dependencies linked above installed.
- Drag and drop the UberDriverRevamped folder and the UberDriverRevamped.dll file into your scripts folder.
- Launch the game!
*Note: If you need a visual guide, check out the official installation guide.
For guides, changelog, feedback, etc, visit nookandco.dev/uber-driver-revamped
Configuration & Customization
- Settings Directory: When you run the mod for the first time, it will automatically generate a new configuration file at scripts/UberDriverRevamped/. Every setting in this file can be modified in-game, in real-time utilizing the mod's configuration menus.
- Default Menu Key: The default menu key is F7. You can change this via the in-game configuration menu or by editing the configuration file.
- Legacy Support (Upgrading): If you are upgrading from an alpha version of the mod, leave your old UberDriver.ini file in the scripts folder on your first launch! The new mod will automatically detect it, read your previous preferences, and seamlessly migrate them over to the new configuration format.
- Custom Destinations (.xml file): Looking to add your own pickup or dropoff locations? You can easily do so using the in-game 'Developer' menu to save your exact coordinates directly! Alternatively, you can edit scripts/UberDriverRevamped/Destinations.xml.
What's New in the Expansion? (Current Features)
- Tiered Progression System: Your performance builds your rank! Maintain your Star Rating and level up to unlock higher-tier services like Comfort, XL, Black, and UberPool.
- Dynamic Passenger Personalities: Every rider behaves differently! Keep business professionals comfortable, deal with aggressive risk-seekers who want you to speed, and watch out for drunk partygoers!
- Deep Customization Options: You can completely customize the UI! Use the visual settings menu to move the Ride HUD, Prompts, and Summaries anywhere on the screen! Change penalty sensitivities and adjust your chance to get super far rides!
- User-Friendly Destination Creator: Use the in-game developer menu to save custom pickup and drop-off coordinates exactly where you are standing without ever opening an XML file.
- Realistic Fares & Metrics: Payouts and ratings heavily reflect your performance. Smooth acceleration, gentle braking, and strict collision avoidance are rewarded, while reckless driving is penalized based on the rider's personality.
- Dynamic Surge Pricing: Keep your eyes on the minimap for large red circles/zones! These represent high-demand areas. Picking up passengers here applies a huge multiplier to your final fare.
Roadmap: Continuing Support
The structural rewrite is fully matured, yet I am still planning to refine the driving modes with these additions:
1. Story Progression & Events
- Interactive Dialogue: Adding a dynamic text-based dialogue system for varied small talk based on the passenger's randomized personality.
- Shady/Illegal Jobs: Transport individuals who might be wanted by the LSPD for huge risk/reward payouts while dodging the cops.
2. Dynamic Pedestrian Interaction
Further improvements to the AI pathing logic, group spawning, and handling traffic blocks when waiting.
3. Vehicle Control System
- Climate & Comfort: Toggle air conditioning, heating, and window preferences based on passenger requests to earn better tips.
- Immersive Feedback: While keeping it streamlined and user-friendly, this system will feature immersive auditory and visual cues like AC hums and window animations to enhance the roleplay experience.
Feedback & Support
I am absolutely open to feedback, feature suggestions, and hearing about your experiences!
If you encounter any bugs or have ideas that you've wanted in an Uber mod for years, please report them in the comments or in the Discord so I can look into them for the next update.
Unauthorized Redistribution Notice:
This mod is the original work of chillnook and is protected by copyright.
You may not redistribute, reupload, mirror, rehost, or repost this mod or its files on any third-party website, platform, or download site without explicit written permission from the author.
By downloading or using this mod, you agree to respect the author’s distribution rights and to link only to the official source provided by the author.
If you want to share this mod, please link directly to the official download location only.
Перше завантаження: 17 Травня 2022
Останнє оновлення 2 днів назад
Last Downloaded:
189 коментаря
More mods by chillnook:
- .Net
- Mission
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Outdated 1.1
By ChillestDev
Uber Driver Mod Revamped [EXPANSION UPDATE]
Welcome to the massive Expansion Update for The Uber Driver Mod (Revamped) for GTA V. After a solid foundation in the rewrite, I've drastically expanded the experience with full progression systems, completely new ride tiers, varied passenger personalities, and robust customization options!
[Developer Note]
2.0.3 adds smoother fare and tip adjustments, more accurate ETA calculations and ratings, customizable passenger NPC support (including add-on peds), enhanced audio with a toggle option, improved AI behavior for complex DLC/add-on vehicles, and several UI quality-of-life improvements like easier Sandbox Mode access.
Requirements (Dependencies)
Installation
*Note: If you need a visual guide, check out the official installation guide.
For guides, changelog, feedback, etc, visit nookandco.dev/uber-driver-revamped
Configuration & Customization
What's New in the Expansion? (Current Features)
Roadmap: Continuing Support
The structural rewrite is fully matured, yet I am still planning to refine the driving modes with these additions:
1. Story Progression & Events
2. Dynamic Pedestrian Interaction
Further improvements to the AI pathing logic, group spawning, and handling traffic blocks when waiting.
3. Vehicle Control System
Feedback & Support
I am absolutely open to feedback, feature suggestions, and hearing about your experiences!
If you encounter any bugs or have ideas that you've wanted in an Uber mod for years, please report them in the comments or in the Discord so I can look into them for the next update.
Unauthorized Redistribution Notice:
This mod is the original work of chillnook and is protected by copyright.
You may not redistribute, reupload, mirror, rehost, or repost this mod or its files on any third-party website, platform, or download site without explicit written permission from the author.
By downloading or using this mod, you agree to respect the author’s distribution rights and to link only to the official source provided by the author.
If you want to share this mod, please link directly to the official download location only.
Welcome to the massive Expansion Update for The Uber Driver Mod (Revamped) for GTA V. After a solid foundation in the rewrite, I've drastically expanded the experience with full progression systems, completely new ride tiers, varied passenger personalities, and robust customization options!
[Developer Note]
2.0.3 adds smoother fare and tip adjustments, more accurate ETA calculations and ratings, customizable passenger NPC support (including add-on peds), enhanced audio with a toggle option, improved AI behavior for complex DLC/add-on vehicles, and several UI quality-of-life improvements like easier Sandbox Mode access.
Requirements (Dependencies)
Installation
- Ensure you have all the dependencies linked above installed.
- Drag and drop the UberDriverRevamped folder and the UberDriverRevamped.dll file into your scripts folder.
- Launch the game!
*Note: If you need a visual guide, check out the official installation guide.
For guides, changelog, feedback, etc, visit nookandco.dev/uber-driver-revamped
Configuration & Customization
- Settings Directory: When you run the mod for the first time, it will automatically generate a new configuration file at scripts/UberDriverRevamped/. Every setting in this file can be modified in-game, in real-time utilizing the mod's configuration menus.
- Default Menu Key: The default menu key is F7. You can change this via the in-game configuration menu or by editing the configuration file.
- Legacy Support (Upgrading): If you are upgrading from an alpha version of the mod, leave your old UberDriver.ini file in the scripts folder on your first launch! The new mod will automatically detect it, read your previous preferences, and seamlessly migrate them over to the new configuration format.
- Custom Destinations (.xml file): Looking to add your own pickup or dropoff locations? You can easily do so using the in-game 'Developer' menu to save your exact coordinates directly! Alternatively, you can edit scripts/UberDriverRevamped/Destinations.xml.
What's New in the Expansion? (Current Features)
- Tiered Progression System: Your performance builds your rank! Maintain your Star Rating and level up to unlock higher-tier services like Comfort, XL, Black, and UberPool.
- Dynamic Passenger Personalities: Every rider behaves differently! Keep business professionals comfortable, deal with aggressive risk-seekers who want you to speed, and watch out for drunk partygoers!
- Deep Customization Options: You can completely customize the UI! Use the visual settings menu to move the Ride HUD, Prompts, and Summaries anywhere on the screen! Change penalty sensitivities and adjust your chance to get super far rides!
- User-Friendly Destination Creator: Use the in-game developer menu to save custom pickup and drop-off coordinates exactly where you are standing without ever opening an XML file.
- Realistic Fares & Metrics: Payouts and ratings heavily reflect your performance. Smooth acceleration, gentle braking, and strict collision avoidance are rewarded, while reckless driving is penalized based on the rider's personality.
- Dynamic Surge Pricing: Keep your eyes on the minimap for large red circles/zones! These represent high-demand areas. Picking up passengers here applies a huge multiplier to your final fare.
Roadmap: Continuing Support
The structural rewrite is fully matured, yet I am still planning to refine the driving modes with these additions:
1. Story Progression & Events
- Interactive Dialogue: Adding a dynamic text-based dialogue system for varied small talk based on the passenger's randomized personality.
- Shady/Illegal Jobs: Transport individuals who might be wanted by the LSPD for huge risk/reward payouts while dodging the cops.
2. Dynamic Pedestrian Interaction
Further improvements to the AI pathing logic, group spawning, and handling traffic blocks when waiting.
3. Vehicle Control System
- Climate & Comfort: Toggle air conditioning, heating, and window preferences based on passenger requests to earn better tips.
- Immersive Feedback: While keeping it streamlined and user-friendly, this system will feature immersive auditory and visual cues like AC hums and window animations to enhance the roleplay experience.
Feedback & Support
I am absolutely open to feedback, feature suggestions, and hearing about your experiences!
If you encounter any bugs or have ideas that you've wanted in an Uber mod for years, please report them in the comments or in the Discord so I can look into them for the next update.
Unauthorized Redistribution Notice:
This mod is the original work of chillnook and is protected by copyright.
You may not redistribute, reupload, mirror, rehost, or repost this mod or its files on any third-party website, platform, or download site without explicit written permission from the author.
By downloading or using this mod, you agree to respect the author’s distribution rights and to link only to the official source provided by the author.
If you want to share this mod, please link directly to the official download location only.
Перше завантаження: 17 Травня 2022
Останнє оновлення 2 днів назад
Last Downloaded:




@Flegr thanks for your feedback :)
Thinking about it now the rating problem is probably largely from the time elapsed expecting a much faster ride as it was implemented before the smooth and safe driving system. So I’ll look into that for sure.
And very odd issue with the vehicle I’ll try replicating that and fix it for you. And I can definitely add smaller steps for sure!
Is this mod just for being the uber driver or can u call for a uber as well?
@kingneak85 Just for being the driver, but there is a mod to call one already: https://www.gta5-mods.com/scripts/personal-driver-chauffeur
Can someone explain to me how ratings work in this...I don't get it.
Like, specifically, to get 4 or 5 stars, how should I be driving? Should I drive realistically? Or drive like you normally would in GTA? And for people that are "In a Rush!", should I drive faster for them? But like, drive slower for intoxicated or chill people?
@Palkia88 Yes, you should drive realistically! And for people in a rush, yes you should drive faster! Chill passengers are your everyday citizen, and driving realistically is the base requirement for them essentially. And drunk passengers are pretty much RNG based, so your driving style doesn't matter all that much with them.
TL;DR drive realistically! And drunk passengers are RNG, so go crazy haha
Would anyone be interested in a realism or GTA style driving toggle for the mod?
Update coming soon to address many feedback reports
I have an issue to report. When using a vehicle like the modern Granger 3500LX, the passengers will hang on the side like the NOOSE units do with the 2000's Granger. Can this get fixed? Or is there a way to make them take a seat normally?
Also, ty chillest, I will try to follow that info and see how it works out.
2.0.3 is out! Here's what's changed:
- Improved fare/tip adjustment steps and fixed ETA-based 1/5 star rating issues.
- Added custom passenger model support, including custom add-on peds through the PassengerModels .ini setting.
- Added new event chimes with a config toggle to turn custom UI audio on or off.
- Fixed DLC/add-on vehicle entry issues by allowing passengers to warp into seats if needed.
- Moved Sandbox Mode to the root menu for easier access.
@ChillestDev Thank you for bringing this mod back.
@ChillestDev Hmm.. F7 is not working.
What version of scripthookdotnet is needed? In the log it seems that it needs 3.9 bi there's no 3.9? If you can give me the direct link for the needed dependencies will be cool
still no controller support :(
Hello, I really enjoy this mod. I was wondering if the rating system could be more detailed? Instead of just simple rating like 3 or 4, could we have decimals like 4.7, 4.8, or 4.9? Especially on long trips, I often end up with just a 4-star rating. Once that happens, it becomes much harder for me to maintain a higher average rating later on.
Especially on trips around 10km, no matter how hard I try to avoid collisions or slow down, my safe driving bar always ends up resetting to zero. And if that bar hits zero, I'll never be able to get a rating higher than 4. It's so frustrating!
@CTDERU disable the safe driving bar by setting it to 0?
i hear all your suggestions and ill look into them today! and as for scripthookvdotnet, make sure you are installing ScriptHookVDotNetEnhanced and NOT nightly! https://github.com/Chiheb-Bacha/ScriptHookVDotNetEnhanced/releases
@Palkia88 Thanks for your suggestion. I'd prefer to keep it enabled.I just hope the Safe Driving system performs better.
Is UberXL still not working for anyone else? I mostly use online vehicles for this mod, and even when I set the UberX weight to 0, and UberXL weight to 100, and while using an SUV or Van, I never get XL pickups, only X, which should be impossible since I have the UberX weight set to 0.
@CTDERU safe driving is based on speeding, near misses at high speeds, crashes, stuff like that. It can be fine tuned to be less sensitive in the config menu.
So I’m wondering, is there a different way you guys would prefer it worked? Or, should it be less sensitive by default? :)
@Palkia88 I am aware of an issue surrounding this and I’ll be looking into it shortly