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  • 3fc24d tingle

    Mate.. if you're gonna showcase textures looked at an angle, you GOTTA turn on Anisotropic Filtering... Turning it down doesn't even affect framerate.

  • 3fc24d tingle

    I love the idea, but the execution is quite flawed. I love that it brings back the cool stuff from RDR and GTA IV, like balancing by grabbing on to things, and grabbing where they get shot, but there's a lot of stuff left to be desired, both with the mod, AND in base GTA V, GTA IV, and RDR.

    Like when shot with a taser, in base GTA V, people fall to the ground violently convulsing. With this mod, when shot with a taser, people will do the "drunk walk" and start slowly moving, but catching themselves with their feet, and if they fall, they convulse. IRL, Taser shots stiffen, and cause people to fall. No convulsing. On another note, it's kind of annoying how when people "die", they aren't actually dead. They still move a bit when lying on the ground (with the mod).

    Something that has always annoyed me with GTA V kills, is headshots. IRL, headshots cause instant motor failure. You plop to the ground like a sack of fat. Your ass hits your heels and your head slams at your knees. Sometimes a Decerebrate posture happens, with body parts tensing up and slowly relaxing. In base GTA V, when shot in the head there's always an exaggerated "blow back" effect, which DOES happen, but not nearly as much as implied. There's also a "grab for the head" thing that happens, and really doesn't make sense. WITH this mod, it makes even LESS sense. When people are shot in the head, they continue standing, do that "drunk walk" thing, reach for their head like "huh? did something hit me?" and then fall over 3-5 seconds later. People fall down faster shooting them in the arms. No sense at all.

    I know this mod seemingly isn't updated anymore, and I have to admit, I have no idea how to create mods in any way for GTA V. I didn't even know you could edit the Euphoria engine with a mod. But if the dev ever comes back online, I hope they take notes from the comments.