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  • Default

    nativeUI is in script folder along with mod

  • Default

    yo I am having some trouble here

    [04:03:17] [DEBUG] Found 7 script(s) in 'HotCoffee.dll'.
    [04:03:17] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [04:03:17] [DEBUG] Starting 8 script(s) ...
    [04:03:17] [DEBUG] Instantiating script 'HotCoffee.Settings' in script domain 'ScriptDomain_F0FB1C4C' ...
    [04:03:17] [DEBUG] Started script 'HotCoffee.Settings'.
    [04:03:17] [DEBUG] Instantiating script 'HotCoffee.Main' in script domain 'ScriptDomain_F0FB1C4C' ...
    [04:03:17] [DEBUG] Started script 'HotCoffee.Main'.
    [04:03:17] [DEBUG] Instantiating script 'HotCoffee.HotCoffeeVehicleScript' in script domain 'ScriptDomain_F0FB1C4C' ...
    [04:03:17] [DEBUG] Started script 'HotCoffee.HotCoffeeVehicleScript'.
    [04:03:17] [DEBUG] Instantiating script 'HotCoffee.HotCoffeeOnFootScript' in script domain 'ScriptDomain_F0FB1C4C' ...
    [04:03:17] [DEBUG] Started script 'HotCoffee.HotCoffeeOnFootScript'.
    [04:03:17] [DEBUG] Instantiating script 'HotCoffee.Menus.Vehicle.MainMenu' in script domain 'ScriptDomain_F0FB1C4C' ...
    [04:03:17] [DEBUG] Started script 'HotCoffee.Menus.Vehicle.MainMenu'.
    [04:03:17] [DEBUG] Instantiating script 'HotCoffee.Menus.OnFoot.SexMenu' in script domain 'ScriptDomain_F0FB1C4C' ...
    [04:03:17] [DEBUG] Started script 'HotCoffee.Menus.OnFoot.SexMenu'.
    [04:03:17] [DEBUG] Instantiating script 'HotCoffee.Menus.OnFoot.MainMenu' in script domain 'ScriptDomain_F0FB1C4C' ...
    [04:03:17] [DEBUG] Started script 'HotCoffee.Menus.OnFoot.MainMenu'.
    [04:03:17] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_F0FB1C4C' ...
    [04:03:17] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [04:03:17] [ERROR] Caught fatal unhandled exception:
    System.MissingMethodException: Method not found: 'Void GTA.Game.DisableControlThisFrame(Int32, GTA.Control)'.
    at HotCoffee.HotCoffeeVehicleScript.OnTick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()
    [04:03:17] [ERROR] Caught fatal unhandled exception:
    System.MissingMethodException: Method not found: 'Void GTA.Game.DisableControlThisFrame(Int32, GTA.Control)'.
    at HotCoffee.HotCoffeeOnFootScript.OnTick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()
    [04:03:22] [ERROR] Script 'HotCoffee.HotCoffeeOnFootScript' is not responding! Aborting ...
    [04:03:22] [DEBUG] Aborted script 'HotCoffee.HotCoffeeOnFootScript'.

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  • Default

    I have spent the last 6 hours trying to get map editor to work man. I can't even manage to find this 2.5 version you are talking about.....

  • Default

    [00:10:59] [DEBUG] Created script domain 'ScriptDomain_13B89678'.
    [00:10:59] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_13B89678' ...
    [00:11:01] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [00:11:01] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [00:11:01] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [00:11:01] [DEBUG] Starting 3 script(s) ...
    [00:11:01] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_13B89678' ...
    [00:11:01] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [00:11:01] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_13B89678' ...
    [00:11:04] [DEBUG] Started script 'MapEditor.MapEditor'.
    [00:11:04] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_13B89678' ...
    [00:11:04] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [00:11:04] [ERROR] Caught fatal unhandled exception:
    System.TypeLoadException: Could not load type 'GTA.InputMode' from assembly 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()

  • Default

    [00:10:59] [DEBUG] Created script domain 'ScriptDomain_13B89678'.
    [00:10:59] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_13B89678' ...
    [00:11:01] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [00:11:01] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [00:11:01] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [00:11:01] [DEBUG] Starting 3 script(s) ...
    [00:11:01] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_13B89678' ...
    [00:11:01] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [00:11:01] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_13B89678' ...
    [00:11:04] [DEBUG] Started script 'MapEditor.MapEditor'.
    [00:11:04] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_13B89678' ...
    [00:11:04] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [00:11:04] [ERROR] Caught fatal unhandled exception:
    System.TypeLoadException: Could not load type 'GTA.InputMode' from assembly 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()