Select one of the following categories to start browsing the latest GTA 5 PC mods:
@HiddenEntity dude, not only does this car pre-date the Toreador, "Torero" is not a mis-spelling of "Toreador"
@Stefanko71 making tyres change performance is literally impossible
@AZA1498 it's FiveM-friendly if you set it up right. It's not the mod's fault you didn't. I'll give you that documentation on sound stuff is pretty poor (although it is possible @airforceWolf ) but the fact it took you "a good couple of hours" to realise you just hadn't defined the vehiclelayouts file is not a fault of the mod
@AZA1498 the mod as released is designed to work on the normal game. The fact that you found it difficult to get the mod working on the 3rd party multiplayer platform of your choice is not a detriment to the mod. And again, this is released primarily for use on singleplayer. The install instructions are for singleplayer, of course they're not going to be clear for FiveM.
@BigGrayGolem it's also not a real car. Supercars in this game top out at ~130 on flat ground so 114 is pretty reasonable
@AZA1498 it is definitely a straight conversion, given that this car was on a FiveM server before it was on 5-mods. I don't know what you're doing wrong
@Stefanko71 it's already FiveM-friendly, your problems are on your end
@SLY95ZER this was the IVPack model, but that model was quite low-poly for GTA V. This version is brought up to V standards as well as having some other minor tweaks and improvements
@PanzerShrek I don't know where you got that idea from, the IV model (and by extension the IVPack model) was a 2-door as well, and the only major styling changes on this one are the headlights
@alexa97 I can guarantee you that no such thing has ever occurred, especially not on GTAF since both teams communicate via discord
@alexa97 what falling out? I don't know where you're getting your info because not only are the VW team part of the PH team but all the PH exclusives are just unfinished and that's why they're not released, there's nothing more to it than that
@saltedfish233 the rolling has nothing to do with the class, that is to do with handling