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HKH191 Can you optimize the flickering problem when switching some entity sets in a mansion or other interiors, such as switching the mural in the mansion, if I use Simple Trainer to switch it, it will only switch the mural in front of me, and the whole world will not be refreshed and switched.
The mansion update is a bit special, after SP turns on MP, the three mansion areas will become blank, and its shell is also closed by default, and the whole is IPL. Therefore, after opening the online, you need to click on the tick option of the mansion to turn it off and then turn on the refresh again
Can I add the same function as the trainer to record the current page when opening the player, for example, the current shift+F7 opens the main interface, after entering the submenu interface, you can press shift+F7 again to close the player, and the next time you press shift+F7 to open the interface before closing
Is this a deliberate restriction that the character cannot move when the player is turned on?
Can it be realized like the movie camera that comes with the game?
This character model itself exists in the new DLC file of the game, wouldn't it be enough to use that model directly, why extract it as a separate file?
Can you add physical falling to the descending characters? Currently, they all have the same falling posture.
@Chiheb-Bacha Hey, please release one that is compatible with all versions.
What is this tool used for?
@LuckyDixxz Can you send me the file for 2.2.08?
Does the latest 3.08 include all the features of the previous version?