@MattyReady i don't know how to do more blood, i also like blood v but it doesn't work for me now. my mod only does bigger wound and particle blood effect. Most of the editing is in the bloodfx section.
@llamaxus high quality grass, very high, ultra i think it is the same in density. the difference that makes very tall grass and ultra lose a lot of fps is because it uses shadows. I recommend using high to keep the frame and it still looks good.
great but can you add the option to lock killcam for 15 to 30 seconds for each trigger?? I don't want it to trigger constantly especially when playing story missions. it would be nice to happen less like rdr2 and max payne.
@MattyReady i don't know how to do more blood, i also like blood v but it doesn't work for me now. my mod only does bigger wound and particle blood effect. Most of the editing is in the bloodfx section.
@MattyReady you should install it in the mods folder to keep the original folder intact.
@TC4U sure yes.
@llamaxus high quality grass, very high, ultra i think it is the same in density. the difference that makes very tall grass and ultra lose a lot of fps is because it uses shadows. I recommend using high to keep the frame and it still looks good.
work for mouse and keyboar??????
@MattyReady too late but you can try put my peddamagedecals in update/ update.rpf/ x64/ textures
Awesome!! does it reduce fps??? and you can fix the ambient for the grass, it doesn't look good in the shade or it's cloudy and rainy.
@nieda113 i don't know, you can try, my mod is easy to install and remove.
great but can you add the option to lock killcam for 15 to 30 seconds for each trigger?? I don't want it to trigger constantly especially when playing story missions. it would be nice to happen less like rdr2 and max payne.
@MattyReady it's still working properly, i think you installed a blood mod using iov file before? Do you copy file mod in x64a?