Select one of the following categories to start browsing the latest GTA 5 PC mods:
@titanOptimus Here is all of the locking code i just did for this map.
-- -- Mission Row Back --
-- Back (double doors) { objName = 'v_ilev_rc_door2', objCoords = {x = 467.371, y = -1014.452, z = 26.536}, textCoords = {x = 468.09, y = -1014.452, z = 27.1362}, authorizedJobs = { 'police' }, locked = true, distance = 4 },
{ objName = 'v_ilev_rc_door2', objCoords = {x = 469.967, y = -1014.452, z = 26.536}, textCoords = {x = 469.35, y = -1014.452, z = 27.136}, authorizedJobs = { 'police' }, locked = true, distance = 4 },
-- Back Gate { objName = 'hei_prop_station_gate', objCoords = {x = 488.894, y = -1017.210, z = 27.146}, textCoords = {x = 488.894, y = -1020.210, z = 30.00}, authorizedJobs = { 'police' }, locked = true, distance = 14, size = 2 },
-- -- Mission Row Front --
--Front Gate { objName = 'hei_prop_station_gate', objCoords = {x = 411.20, y = -1026.06, z = 29.40}, textCoords = {x = 409.42, y = -1023.32, z = 29.38}, authorizedJobs = { 'police' }, locked = true, distance = 14, size = 2 },
--Sidewalk Door to Parking Lot
{ objName = 'hei_prop_bh1_08_hdoor', objCoords = {x = 419.73, y = -1018.68, z = 29.24}, textCoords = {x = 419.03, y = -1017.71, z = 29.51}, authorizedJobs = { 'police' }, locked = true, distance = 4 },
--Side gate to parking lot
{ objName = 'v_ilev_cbankvaulgate01', objCoords = {x = 423.05, y = -992.00, z = 30.71}, textCoords = {x = 423.78, y = -991.43, z = 30.71}, authorizedJobs = { 'police' }, locked = true, distance = 4 },
@titanOptimus i have already successfully implemented the locking of the main gate. Came here for the other prop names. Once i figure out the working coords, ill post those as well. Below is what i use to lock the main gate.
{ objName = 'hei_prop_station_gate', objCoords = {x = 411.20, y = -1026.06, z = 29.40}, textCoords = {x = 409.42, y = -1023.32, z = 29.38}, authorizedJobs = { 'police' }, locked = true, distance = 14, size = 2 },
@titanOptimus Here is all of the locking code i just did for this map.
--
-- Mission Row Back
--
-- Back (double doors)
{
objName = 'v_ilev_rc_door2',
objCoords = {x = 467.371, y = -1014.452, z = 26.536},
textCoords = {x = 468.09, y = -1014.452, z = 27.1362},
authorizedJobs = { 'police' },
locked = true,
distance = 4
},
{
objName = 'v_ilev_rc_door2',
objCoords = {x = 469.967, y = -1014.452, z = 26.536},
textCoords = {x = 469.35, y = -1014.452, z = 27.136},
authorizedJobs = { 'police' },
locked = true,
distance = 4
},
-- Back Gate
{
objName = 'hei_prop_station_gate',
objCoords = {x = 488.894, y = -1017.210, z = 27.146},
textCoords = {x = 488.894, y = -1020.210, z = 30.00},
authorizedJobs = { 'police' },
locked = true,
distance = 14,
size = 2
},
--
-- Mission Row Front
--
--Front Gate
{
objName = 'hei_prop_station_gate',
objCoords = {x = 411.20, y = -1026.06, z = 29.40},
textCoords = {x = 409.42, y = -1023.32, z = 29.38},
authorizedJobs = { 'police' },
locked = true,
distance = 14,
size = 2
},
--Sidewalk Door to Parking Lot
{
objName = 'hei_prop_bh1_08_hdoor',
objCoords = {x = 419.73, y = -1018.68, z = 29.24},
textCoords = {x = 419.03, y = -1017.71, z = 29.51},
authorizedJobs = { 'police' },
locked = true,
distance = 4
},
--Side gate to parking lot
{
objName = 'v_ilev_cbankvaulgate01',
objCoords = {x = 423.05, y = -992.00, z = 30.71},
textCoords = {x = 423.78, y = -991.43, z = 30.71},
authorizedJobs = { 'police' },
locked = true,
distance = 4
},
@titanOptimus i have already successfully implemented the locking of the main gate. Came here for the other prop names. Once i figure out the working coords, ill post those as well. Below is what i use to lock the main gate.
{
objName = 'hei_prop_station_gate',
objCoords = {x = 411.20, y = -1026.06, z = 29.40},
textCoords = {x = 409.42, y = -1023.32, z = 29.38},
authorizedJobs = { 'police' },
locked = true,
distance = 14,
size = 2
},