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@Phobos072 Do not use the interior tag for a Menyoo made building, that tag is meant for Mlo interiors only.
@Gallonman20. Please do not use the interior tag for Menyoo made buildings. That tag is supposed to be only for MLO interiors.
@MvcGyver Here's some more reference material for you, found quite a few with over the shoulder angles and good closeups.
@MvcGyver No need to take it personally, I was trying to give constructive criticism so you could make the mod better and actually realistic. Keep making childish assumptions throughout life though, that will do you a lot of good. :-)
So here's a video of a full auto pistol meltdown. https://www.youtube.com/watch?v=ub4OswUhLwo How much smoke do you see coming out of the gun after firing and between magazine changes? None.
Here's another one, https://www.youtube.com/watch?v=7Id_soYaAm8 ... you'll notice no smoke puffing out like a chimney until he gets to about the 6th magazine, and it only starts smoking then because the oils in the gun are starting to burn from it getting so hot from the repeated full auto fire, before that there is none.
Here's a video of my personal .308AR. Clearly you'll see a big puff of smoke of the shot, and then no more smoke comes out afterwards. https://www.youtube.com/watch?v=syAR1F9MArw
@MvcGyver Pretty neat mod, but I have to agree with a few others. Guns do not continue to emit that much smoke after firing them. I hunt and target shoot a bunch and have never had a gun continue to emit smoke after firing. The initial puff of smoke is good, but the continuation of smoke looks real bad to me.
@speedygrewal Sorry, but the same answer as when asked by the others before you.
@IdkWhatUsernameToUse You'll also need to add custom_maps to your dlclist.xml
@IdkWhatUsernameToUse You need to put the custom_maps folder into your dlcpacks like everyone else has. Either find a custom_maps folder that has already been set up and put it there or make your own.
@IdkWhatUsernameToUse His instructions are correct. The dlcpacks folder is in x64 inside update.rpf, and custom_maps is in dlcpacks. You need to follow the whole path he put in the description. Actually, the only thing I would change would be to add the fact you need to make sure x64 is in your mods folder.
@YHWHDios Are we supposed to be able to just walk inside, or is this just an exterior mod? I can't walk inside, wondered if there were missing files that removed the collision and ones that added the actual interior. Followed the directions to a tee. How is this an interior mod if I have to use a trainer to add the interior and teleport in?