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@User555 Thank you. I simply changed the animation blueprint/set used by the character, so it will automatically change the walking, running and idle animations. I didn't change specific animations, which is why the character has entirely different animations as a whole and will stand differently. :)
@MylesTheBroom https://www.gta5-mods.com/weapons/walther-p88-compact-animated-4k-3-versions and https://www.gta5-mods.com/weapons/glock-17
@ItxCloudii NVE with Gritty Reshade - https://www.gta5-mods.com/misc/gritty-reshade-nve
@MylesTheBroom I've added animations to the list in the new update. :)
@Lewis__ No worries! :)
@Lewis__ ped models
@BenaGuidA thanks! Glad you find it useful. :)
@SemKill it works for any mod that replaces a vanilla model. Just place the model in one of the .rpfs within the new dlcpack. I may update the mod at some point to include other types of files such as any .meta, but for now I’ve created it for models as I found replacing models again after wiping the Mod folder was by far the most time consuming for me. You can create a backup of this dlcpack after placing your models in, so if you ever need to wipe the Mod folder, all you have to do is drag and drop it back in. You’ll never lose the models this way either, even if the download source is taken down.
@scarredface1017 love to hear that, thanks!
@thalilmythos definitely more like GTA 4. :)