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  • B58057 86 42867 emergency exit symbol running man right

    @SuleMareVientu This is a really cool mod, but I notice some bugs using the 3.2 version of the mod on 1.0.1180.2:
    - `EnablePlayerNMReactionsWhenShot = true` causes the game to crash almost instantly when I'm shot.
    - `DisarmPlayerWhenShot = true` and `DropPlayerWeaponWhenRagdolling = false` still causes me to drop my weapon when hit by a car, and picking it back up takes away any attachments/colour. It also doesn't auto-equip despite `AutoEquipDroppedWeapon = true`. The weapon blip reappears when I run away and the gun is there again, but still without customisations.
    - `DisarmPlayerWhenShot = true` and `DisarmPlayerChance = 100` and `DontDropWeapon = false` causes me to switch to fists without dropping my weapon on the ground.
    - With `EnableBrakeLightsOnStoppedVehicle = true`, backing up into a fence/vehicle/other immovable object keeps the brake lights on due to the car not moving (breaks realism because the player isn't braking).
    - With `FriendlyFire = true` there's a small chance shooting your friend will cause you to be hurt by an invisible gunshot (not sure if this is intentional or not, it looks like a bug)
    - The recording options on the character select wheel screen are still shown even when `DisableRecording = true`
    - `DefaultVehicleRadioOff = 1` doesn't cause broken-into cars to have their radios off. Every car has its radio on by default for me.
    - Shoving police officers doesn't give you a wanted level (it probably should since jumping into them does).

    Suggested changes/additions:
    Could we please see:
    - Crouched jogging when tapping the sprint key; exiting crouch when holding the sprint key.
    - A crouch type setting 0/1/2: 0 = Disabled; 1 = Only crouch while holding sneak; 2 = Maintain crouch after sneak key is let go. 0 is what `EnableCrouching = false` currently does, and 2 is what `EnableCrouching = true` currently does.
    - Immediate exit from a vehicle without automatically trying to use the handbrake (I notice this happens more often at slower speeds).
    - Always enter a vehicle regardless of whether it's heavily damaged or not (does not apply to exploded vehicles).
    - Set the delay in ms for how long it takes to exit and turn off a car (currently is set to 250ms only)
    - Disable immediate death when exiting a vehicle at very high speeds.
    - Hotkeys to change an INI setting in-game (example: B to set DisableCarMidAirAndRollControl = true/false).
    - The shoving animation might look more realistic if it could have player body thrust (like they're putting their weight into the push -- upper body pushing movement).
    - An option that either uses first person walking from the start or jogging (what it is now) from the start, togglable with tapping sprint. I prefer to start out walking like it is in third person view.
    - A blur and colour filter on pause menu setting 0/1/2: 0 = Always show blur and colour on pause menu; 1 = Only show when the game execution is paused; 2 = Never show blur and colour on pause menu.
    - The ability to hide the "autosave is off" message.
    - Fixing the sprint-strafe bug where aiming and sprint-strafing left and right takes a few more steps before moving in the correct direction. Walk-strafing seems okay.

    I'm sorry if that's a lot of stuff. You don't have to implement/change all of it, I just wanted to report my results. Overall I think your mod is really good and I appreciate your contributions to the modding scene. :-)

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  • B58057 86 42867 emergency exit symbol running man right

    @Trevcio I have an idea for a new mod, if you're looking for more ideas to implement. I checked the site and couldn't really find anything that did what I'm thinking of.

    When hanging out with NPCs (like Trevor calling Franklin and Lamar, Michael calling Jimmy, etc.), I find that they lose health and die easily during gunfights, and when their health is low there's no way to replenish it. My thought was, if there were a mod that allows you to share a health pack with them/buy a soda for them/buy snacks for them and it'd replenish their health. Also if they sit in ambulances it'd replenish their health to 100% (like the player), and also you can buy armor for them or give them armor pickups you find on the map (player can choose whether to let a specific NPC use it or the player character use it).

    Just wanted to share an idea I thought of. :-)

  • B58057 86 42867 emergency exit symbol running man right

    @Trevcio Thanks, much appreciated!

  • B58057 86 42867 emergency exit symbol running man right

    Found another dumpster as I was playing today: https://i.imgur.com/Ute14ie.jpg

  • B58057 86 42867 emergency exit symbol running man right

    @Trevcio Cool, thanks so much for your replies and hard work on this, cheers mate. :-)

  • B58057 86 42867 emergency exit symbol running man right

    I just noticed a glitch: you can activate the script while on a bicycle (breaks immersion/accidental begin script process). I think adding an "is player on foot" check before showing the "Press E" prompt would be helpful.

  • B58057 86 42867 emergency exit symbol running man right

    @RoseCreationsYT Nice mod! If you're still around on GTA5-Mods and taking requests (pretty please), could you please add a femboy/transwoman option?

  • B58057 86 42867 emergency exit symbol running man right

    @Trevcio Thanks for your mod and planning on implementing my ideas. :-)

    Here are some trash receptacles I found that I noticed aren't supported by v1.2 of the mod, if you'd like to add these also (I maybe missed some others): https://imgur.com/a/PTsPcPM

    One other suggestion I have is that, if you disable all character input while searching, I think keeping the ability to use the special power would be helpful (I was playing as Trevor and being shot at by the police, and decided to search some dumpsters while wanted, and being able to enable his invincibility power during that time was incredibly helpful) -- SafeCracker ( https://www.gta5-mods.com/scripts/safecracker ) does this well, if the reference helps.

    Also, a side note, could you please release the source code for this mod? I checked the archives but wasn't able to find it unfortunately. I'm not a programmer but I'm curious to take a look at how it operates, and maybe I can learn!

    Thanks for your reply back, and I hope you have a nice day also!

  • B58057 86 42867 emergency exit symbol running man right

    (I suggest renaming it to something else though so M$ don't get all whiny -- maybe SlideshowV for example?)

    10 днів назад
  • B58057 86 42867 emergency exit symbol running man right

    Great original idea for reworking the game into something entirely different. Love it!

    10 днів назад