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@shertez as soon as I loaded it up, I was so impressed but I had the urge to change the trees and fiddle about with the textures. Would love if this eventually had an summer/fall version. I'd also love for that to link up with Paleto
Awesome! With regards to loadouts and ped models. That's what I meant by Zombies. I don't expect to see a Simple Wave Based Zombie Survival by KoreaBank but, if in the next update, I can change the enemy model, if I can choose unarmed as a weapon, if I can multiply their health then your mod becomes something completely unique and allows freedom for the user to play how they want. Same with Aliens, I wouldn't download an Alien Survival but I could use your mod, change the ped model to an alien, make all of them have UpNAtomizers and have lots of fun. Your mod could be flexible enough to even allow for something crazy like changing all the enemy models to chimps and making the only weapon grenades. You can open up endless possibilities without having to change your direction. - 'fleeing' I didn't mean there was an issue with the mod, it was an idea I had for bosses, for them to flee instead of attack. With a wanted level and your idea for the next version, pursuing the last enemy (boss) could become a action packed chase which whilst deviating from the survival aspect, could in itself be a standalone 'Chase' mod. Keep up the good work!
Awesome work. What are your plans for this? I'd like to be able to change the menu key and the loadouts. Unarmed survival would be cool for zombie peds. I also like the idea of bosses. Not overpowered necessarily. Maybe just someone fleeing. And on top of that, maybe if some enemies spawned in vehicles, it could make the survival even more dynamic, as they could pursue you if you get in a car and drive out of the area
@tonieburak search for it in OpenIV and then when you double click to go into it, it will ask you if you want to copy it to your mods folder.
I was quite enjoying this but then I rammed a Sanchez and the guy blasted off like Team Rocket, how would I go about toning that down a little bit?
Beat me to it. Thank you!
You guys have done it again. Legends of the GTA modding community
@Van_Zandt what you said sounded really obvious but I had a quick look and it makes a lot more sense, cheers. Also since I can't DM you, just wanted to thank you for your Mission Row mod. I've been adding to it for a few years. I'll never release it because it's not optimised but it's brought me so much joy and it's all because of you
i look forward to this. Please could you add a before and after for comparison?
Haven't tried yet but this is such a cool concept because the car generators in the lots will add more immersion. I wonder if in future you could add a few scenarios, peds looking at the cars, man in a suit with a clipboard etc, that would be awesome!