Negative Traction (Replicates Carmageddon)
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This takes traction from the handling file and sets it to -10, like it was in the original carmageddon mod for GTA4.
Instructions:
* Make sure to backup files before editing them.
* You need OpenIV 2.6
1. Open OpenIV
2. Go into update (folder) -> update.rpf -> common > data
3. Enable editing mode
4. Right click handling.meta and click replace and replace it with the modded handling file.
5. File -> Rebuild
Instructions:
* Make sure to backup files before editing them.
* You need OpenIV 2.6
1. Open OpenIV
2. Go into update (folder) -> update.rpf -> common > data
3. Enable editing mode
4. Right click handling.meta and click replace and replace it with the modded handling file.
5. File -> Rebuild
Завантажено: 09 Травня 2015
Last Downloaded: 18 Листопада 2024
9 коментаря
This takes traction from the handling file and sets it to -10, like it was in the original carmageddon mod for GTA4.
Instructions:
* Make sure to backup files before editing them.
* You need OpenIV 2.6
1. Open OpenIV
2. Go into update (folder) -> update.rpf -> common > data
3. Enable editing mode
4. Right click handling.meta and click replace and replace it with the modded handling file.
5. File -> Rebuild
Instructions:
* Make sure to backup files before editing them.
* You need OpenIV 2.6
1. Open OpenIV
2. Go into update (folder) -> update.rpf -> common > data
3. Enable editing mode
4. Right click handling.meta and click replace and replace it with the modded handling file.
5. File -> Rebuild
Завантажено: 09 Травня 2015
Last Downloaded: 18 Листопада 2024
Now all we need is a way to toggle it on and off, rather than have to restart and re-edit
@Furente7 I agree
@PewDiePie Honestly, Zorg93's mayhem mod does all this plus more and can be toggled as well.
This can't be made into a toggleable (in-game) mod as it is changing the handling.meta xml file, which changes it permanently unless you replace it back to the original one.
Carmegeddon in GTAIV did this but was togglable
None of the other replacement of files are toggle-able yet. I agree that the other mod did it well, I just wanted to replicate the original mod's handling file physics.
@PewDiePie i guess i know what your next video is gonna be
Hi, I'm a huge idiot and didn't back up my files. How do I "turn off" carmageddon and go back to normal? Thanks
@DefinitelyMarley Hi Marleeeey
why are car only affected when they get into a close proximity of you? can this be fixed?