Traffic Paths for Lakeside Run Track [BETA] 1.0
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This mod allows you to have vehicle traffic on a custom map.
Requirements :
You need to install this map first : https://www.gta5-mods.com/maps/lakeside-run-track.
Must have OpenIV installed.
Instructions:
Drag all the nodes file to this location : GTA V > update > update.rpf > x64 > levels > gta5 > paths.rpf
Make sure you turn on the edit mode when you run OpenIV.
Bugs :
1) There are some bugs in some AreaID where traffic won't spawn due to the flag values. I will try to fix this as I can.
2) Height issues from the nodes, you will probably see some cars floating above the road. This is mostly due to nodes not properly adjusted to the ground. I will try to adjust the height, but it will take a while.....
Traffics are not perfect since I have a hard time changing the direction( fucking road curves man).
Credits :
CodeWalker for making traffic paths on a custom map possible
ArthurLopes for porting this map.
Requirements :
You need to install this map first : https://www.gta5-mods.com/maps/lakeside-run-track.
Must have OpenIV installed.
Instructions:
Drag all the nodes file to this location : GTA V > update > update.rpf > x64 > levels > gta5 > paths.rpf
Make sure you turn on the edit mode when you run OpenIV.
Bugs :
1) There are some bugs in some AreaID where traffic won't spawn due to the flag values. I will try to fix this as I can.
2) Height issues from the nodes, you will probably see some cars floating above the road. This is mostly due to nodes not properly adjusted to the ground. I will try to adjust the height, but it will take a while.....
Traffics are not perfect since I have a hard time changing the direction( fucking road curves man).
Credits :
CodeWalker for making traffic paths on a custom map possible
ArthurLopes for porting this map.
Перше завантаження: 01 Липня 2017
Останнє оновлення 01 Липня 2017
Last Downloaded: 6 днів назад
16 коментаря
This mod allows you to have vehicle traffic on a custom map.
Requirements :
You need to install this map first : https://www.gta5-mods.com/maps/lakeside-run-track.
Must have OpenIV installed.
Instructions:
Drag all the nodes file to this location : GTA V > update > update.rpf > x64 > levels > gta5 > paths.rpf
Make sure you turn on the edit mode when you run OpenIV.
Bugs :
1) There are some bugs in some AreaID where traffic won't spawn due to the flag values. I will try to fix this as I can.
2) Height issues from the nodes, you will probably see some cars floating above the road. This is mostly due to nodes not properly adjusted to the ground. I will try to adjust the height, but it will take a while.....
Traffics are not perfect since I have a hard time changing the direction( fucking road curves man).
Credits :
CodeWalker for making traffic paths on a custom map possible
ArthurLopes for porting this map.
Requirements :
You need to install this map first : https://www.gta5-mods.com/maps/lakeside-run-track.
Must have OpenIV installed.
Instructions:
Drag all the nodes file to this location : GTA V > update > update.rpf > x64 > levels > gta5 > paths.rpf
Make sure you turn on the edit mode when you run OpenIV.
Bugs :
1) There are some bugs in some AreaID where traffic won't spawn due to the flag values. I will try to fix this as I can.
2) Height issues from the nodes, you will probably see some cars floating above the road. This is mostly due to nodes not properly adjusted to the ground. I will try to adjust the height, but it will take a while.....
Traffics are not perfect since I have a hard time changing the direction( fucking road curves man).
Credits :
CodeWalker for making traffic paths on a custom map possible
ArthurLopes for porting this map.
Перше завантаження: 01 Липня 2017
Останнє оновлення 01 Липня 2017
Last Downloaded: 6 днів назад
Forgot to add nodes373, I will upload it soon.
But.. what's the point of traffic on a race track??
@GreenAid I think it's the first mod of its kind. I think it's more like a test.
Cool to see someone doing Paths on my Mod :D
@GreenAid There is a very extreme point why a race track for a map who not belong to gta5 on first place need a traffic path and the reason is that without traffic path the build missiom mode and race community-street race modes sequence not working so well!! If you want to play a race without traffic I high recommended to use the community race mode!! The traffic working perfectly!! Good work cyberzone2
@cyberzone2 Keep up the good work this is great!
@Sandra linson Ah okay
@GreenAid Yes I test some areas on liberty city who have traffic path and notice that the sequence the build mission mode not working so well before now it's working!! It's very logic because the Ai driver in order to drive on a location without need to stop for every task sequence check point need to have a traffic path on the location you set the task sequence check point!! Probably the same logic follow the other modes like community and street race though I think scene director mode is the only mode the ai driver not need path traffic in order to drive perfectly on the dlc map available roads as long as you set the drive option to direct and only!!(: Well for scene director though I need to make more tests about this theory!!dx
Can you make traffic path on the Liberty City full map(not the one only in broker i mean it has algonquin etc)?
Finally someone who knows how to make traffic paths! You should do one for vice city and sun valley :)
@Narobic
I have to ask GTARandom's permission if I want to add Traffic for Vice City. He seems inactive these days.
Nice work dude but can you tell how did you do put traffic or tell us the tool that you used. You could upload it to this site anybody can put traffic in custom maps so your mod will spread. If you don't want to, here's my suggestions for another mod You can put traffic in liberty city , vice city or bullworth I hope you reply
@Ahmeeed321
I use CodeWalker to do the traffic.
https://www.gta5-mods.com/tools/codewalker-gtav-interactive-3d-map
@cyberzone2 Oh I thought you are the only one who owns the tool. Anyway can you do more like vice city, liberty city, bullworth, criminal russian rage and gm_susquehanna please start doing any of these it'd be a dream come true I will give you 5 stars. Just one question, Is there any way to add walking peds as well as traffic. Thank you
@Ahmeeed321
Unlike nodes, ped paths are stored in navmesh ( we called them .ynv in GTA 5). From what I read, that format isn't fully understood yet so we have to wait.
Can you make a traffic path for Vice V map?