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This mod displays ped health and armor bars, replicating the style of GTA V's UI.
These can be shown as a summary of selected peds on the screen, and/or above their heads when targeted by the player.
Model names and custom names can be defined in the config. You can quickly assign custom names using LeftCtrl/R3 while aiming at a ped.
There are 36 configurable settings, along with custom colors and names to suit your preferences. The config file is checked periodically so you don't have to reload all your scripts to change a setting.
This mod is packaged with two versions, which have been tested to work with ScriptHookVDotNet 3.1.0 and ScriptHookVDotNet 2.10.10 respectively. If using ScriptHookVDotNet 3.1.0, you can try both versions of the mod as it should be backwards compatible.
--------------------
You can receive the latest updates, support, and send suggestions for mods on the SilverFinish Discord Server.
--------------------
Requirements
Script Hook V
Community Script Hook V .NET
Configurable Options
Bars (Separate for summary and above ped)
Adjustable bar width/height
Adjustable damage flash behaviours
Adjustable low health status
Toggle dying status
Toggle player display
Summary specific
Toggle summary display
Adjustable summary positioning on screen
Requirements for summary peds (Has a name, in player's group, is a mission ped, is a player companion, likes the player, alive, or just show all)
Toggle name display
Above ped specific
Toggle above ped display
Toggle triggers to display ped status (Aiming, damage)
Duration of display before fading out
Adjustable distance scaling
Colors and transparency
Custom names
Model names
Installation
Copy PedStatus.dll and PedStatus.ini to the scripts folder
Open PedStatus.ini in a text editor to configure preferences
Notes
Change Log
These can be shown as a summary of selected peds on the screen, and/or above their heads when targeted by the player.
Model names and custom names can be defined in the config. You can quickly assign custom names using LeftCtrl/R3 while aiming at a ped.
There are 36 configurable settings, along with custom colors and names to suit your preferences. The config file is checked periodically so you don't have to reload all your scripts to change a setting.
This mod is packaged with two versions, which have been tested to work with ScriptHookVDotNet 3.1.0 and ScriptHookVDotNet 2.10.10 respectively. If using ScriptHookVDotNet 3.1.0, you can try both versions of the mod as it should be backwards compatible.
--------------------
You can receive the latest updates, support, and send suggestions for mods on the SilverFinish Discord Server.
--------------------
Requirements
Script Hook V
Community Script Hook V .NET
Configurable Options
Bars (Separate for summary and above ped)
Adjustable bar width/height
Adjustable damage flash behaviours
Adjustable low health status
Toggle dying status
Toggle player display
Summary specific
Toggle summary display
Adjustable summary positioning on screen
Requirements for summary peds (Has a name, in player's group, is a mission ped, is a player companion, likes the player, alive, or just show all)
Toggle name display
Above ped specific
Toggle above ped display
Toggle triggers to display ped status (Aiming, damage)
Duration of display before fading out
Adjustable distance scaling
Colors and transparency
Custom names
Model names
Installation
Copy PedStatus.dll and PedStatus.ini to the scripts folder
Open PedStatus.ini in a text editor to configure preferences
Notes
- Rockstar randomly messes with mission peds so expect some irregularities with their displays
Change Log
- v1.2.1: Disabled dead peds on the fixed summary display - can be re-enabled with the FixedShowPedsDead setting, fixed the appearance of empty name boxes on the SHVDN 2.10.10 version.
- v1.2.0: Re-enabled distance scaling by default, fixed an issue where certain systems read the config file incorrectly (creating huge status displays) - INI file replacement is required. Special thanks to DeliriousDK and Arda. for helping me locate this problem.
- v1.1.0: Added new version that supports ScriptHookVDotNet 2.10.10, fixed unintended default config settings, disabled distance scaling by default.
- v1.0.0: Release.
Перше завантаження: 02 Серпня 2021
Останнє оновлення 14 Серпня 2021
Last Downloaded: 1 hour ago
52 коментарі
More mods by SilverFinish:
This mod displays ped health and armor bars, replicating the style of GTA V's UI.
These can be shown as a summary of selected peds on the screen, and/or above their heads when targeted by the player.
Model names and custom names can be defined in the config. You can quickly assign custom names using LeftCtrl/R3 while aiming at a ped.
There are 36 configurable settings, along with custom colors and names to suit your preferences. The config file is checked periodically so you don't have to reload all your scripts to change a setting.
This mod is packaged with two versions, which have been tested to work with ScriptHookVDotNet 3.1.0 and ScriptHookVDotNet 2.10.10 respectively. If using ScriptHookVDotNet 3.1.0, you can try both versions of the mod as it should be backwards compatible.
--------------------
You can receive the latest updates, support, and send suggestions for mods on the SilverFinish Discord Server.
--------------------
Requirements
Script Hook V
Community Script Hook V .NET
Configurable Options
Bars (Separate for summary and above ped)
Adjustable bar width/height
Adjustable damage flash behaviours
Adjustable low health status
Toggle dying status
Toggle player display
Summary specific
Toggle summary display
Adjustable summary positioning on screen
Requirements for summary peds (Has a name, in player's group, is a mission ped, is a player companion, likes the player, alive, or just show all)
Toggle name display
Above ped specific
Toggle above ped display
Toggle triggers to display ped status (Aiming, damage)
Duration of display before fading out
Adjustable distance scaling
Colors and transparency
Custom names
Model names
Installation
Copy PedStatus.dll and PedStatus.ini to the scripts folder
Open PedStatus.ini in a text editor to configure preferences
Notes
Change Log
These can be shown as a summary of selected peds on the screen, and/or above their heads when targeted by the player.
Model names and custom names can be defined in the config. You can quickly assign custom names using LeftCtrl/R3 while aiming at a ped.
There are 36 configurable settings, along with custom colors and names to suit your preferences. The config file is checked periodically so you don't have to reload all your scripts to change a setting.
This mod is packaged with two versions, which have been tested to work with ScriptHookVDotNet 3.1.0 and ScriptHookVDotNet 2.10.10 respectively. If using ScriptHookVDotNet 3.1.0, you can try both versions of the mod as it should be backwards compatible.
--------------------
You can receive the latest updates, support, and send suggestions for mods on the SilverFinish Discord Server.
--------------------
Requirements
Script Hook V
Community Script Hook V .NET
Configurable Options
Bars (Separate for summary and above ped)
Adjustable bar width/height
Adjustable damage flash behaviours
Adjustable low health status
Toggle dying status
Toggle player display
Summary specific
Toggle summary display
Adjustable summary positioning on screen
Requirements for summary peds (Has a name, in player's group, is a mission ped, is a player companion, likes the player, alive, or just show all)
Toggle name display
Above ped specific
Toggle above ped display
Toggle triggers to display ped status (Aiming, damage)
Duration of display before fading out
Adjustable distance scaling
Colors and transparency
Custom names
Model names
Installation
Copy PedStatus.dll and PedStatus.ini to the scripts folder
Open PedStatus.ini in a text editor to configure preferences
Notes
- Rockstar randomly messes with mission peds so expect some irregularities with their displays
Change Log
- v1.2.1: Disabled dead peds on the fixed summary display - can be re-enabled with the FixedShowPedsDead setting, fixed the appearance of empty name boxes on the SHVDN 2.10.10 version.
- v1.2.0: Re-enabled distance scaling by default, fixed an issue where certain systems read the config file incorrectly (creating huge status displays) - INI file replacement is required. Special thanks to DeliriousDK and Arda. for helping me locate this problem.
- v1.1.0: Added new version that supports ScriptHookVDotNet 2.10.10, fixed unintended default config settings, disabled distance scaling by default.
- v1.0.0: Release.
Перше завантаження: 02 Серпня 2021
Останнє оновлення 14 Серпня 2021
Last Downloaded: 1 hour ago
@SilverFinish Hi, now it works perfectly . Thank you for latest update !
@SilverFinish I see. That looks handy. Would I be able to 'name' spawned 'freemode peds' the same way?
@iammistahwolf Sure, if you're planning to name different peds with the same model, like mp_m_freemode_01, you can use custom names.
@SilverFinish Excellent! I look forward to trying it out. It would make some things I'm working on a lot cooler.
@SilverFinish Pretty cool mod, nicely done!
@SilverFinish Awesome. This is just what I needed.
I'm having this weird bug in v1.2.0, though. Dead ped status doesn't disappear unless the ped itself is removed, despite the AboveActiveDurationDead integer being 1,000 milliseconds. Could you add a manual hotkey to remove the status of deceased peds as a quick workaround, should it ever occur?
@Aldritch Is this for the above-head or fixed summary display?
@SilverFinish Fixed Summary Display.
@Aldritch The game sometimes modifies ped attributes upon death, so to keep it consistent I've disabled the display of dead peds by default in the latest version (v1.2.1), let me know if it works! (Also the AboveActiveDurationDead setting is specific to the display above peds).
@SilverFinish It works. Thank you.
By the way, are you able to implement an alternative way of giving peds fixed displays? While targeting them and pressing the Crouch Key functions as expected in most cases (Guns and Melee Weapons), it doesn't work with Unarmed.
Dude I just wanna say this mod is awesome, I have this, Failcam and Killcam, you make some pretty good scripts, keep up the good work man, excited to see whatever other projects you have planned.
i dont normally rate or anything but i have to say one of my reccommeded mods , its modern , has really smooth revealing affect , mod feels like its supposed to be in the game great work
will this work with ragehook and lspdfr?
@iiKatelynii Might. Since this mod might not "set" ped properties but just read them. But except missing LSPDFE specific features since they cannot communicate.
@SilverFinish Awesome mod, thanks for this. I loved
Bug no Work
I like it.
NOT WORK!!
A fascinating set of mods you have here. Probably the most detailed .ini file I've ever seen. Incredible
currently there is a problem in the Ragecoop mod, when I Aim The player always show a Gold in godmode, even if they are not in Godmode. There is no problem with the script. By the way, it works well on the Bots and other players' Bots Normal. I know you don't have time to work on this mod right now, but I'd like you to show other players using Godmode is Gold it's not using show Green Health Blue Armor. If this could be added to the list of future features, I would be very grateful. Thank you so much for your fantastic work on this mod!