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VeloCity 1.1.2

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Overview

The VeloCity script enhances in-game immersion by dynamically adjusting vehicle and pedestrian densities across specific in-game time frames. The mod replicates real-world traffic patterns, increasing density during rush hours across the map.


Features:


    Increases traffic density during morning and evening rush hours:

  • Quiet Morning: 1:00 AM - 5:00 AM

  • Morning Rush: 7:00 AM - 9:00 AM

  • Lunch Rush: 12:00 PM - 1:00 PM

  • Evening Rush: 3:00 PM - 6:00 PM

  • Quiet Evening: 9:00 PM - 12:00 AM



    Weather-Based Density Multipliers:
  • Reduced densities in rain and snow conditions.
  • Increased densities in sunny weather.



    Dynamic Weather Effects:
  • Introduces vehicle grip adjustments during snowy and rainy conditions to enhance realism.



    Realistic Police:
  • Provides an option to disable police blips on the map for added immersion.



    Enhanced Realism:
  • Allows real-world PC time synchronization with GTA V, reflecting real-time in-game. Note that enabling this feature will also sync traffic density to real-world time.


Optimized For
  • Immersive Blink Fx
  • PoliceAi SHVDN Edition
  • Dynamic Weather
  • (RDE) Rebalanced Dispatch Enhanced


  • Versions

    V1.1.2 (Bug Fixes & Enhancements)

    • Automatic Hazard Lights Activation on Impact: The hazard lights now engage automatically when a vehicle's health drops below 300 due to a collision. They will flash continuously for 30 seconds to enhance visibility and safety before deactivating ( We will be working on this more in upcoming updates).

    • Code Optimization and Bug Fixes: Removed redundant and unnecessary code to streamline functionality and resolve issues, ensuring smoother and more reliable performance.

    • Police Mobile Offence: This feature was removed due to the emergence of bugs during extended gameplay sessions. After a 6-hour testing session in GTA V, issues began to surface, prompting the decision to ensure smoother, uninterrupted performance.


    • There is no need to delete both INI files located in the Configs and Backups folders in this version.



    V1.1.1 (Bug & Version Fixes)

    • Weather Fixes: Previously, the weather effects would trigger during rain or snow; however, when transitioning to any other weather condition, the effects persisted incorrectly. This issue has been resolved to ensure that weather effects are applied appropriately based on the current conditions.

    • Code Master Version Checker: While the version checker was accurately reporting the current version, it did not update the files upon the release of a new update. This functionality has been improved to ensure that version files are correctly updated with each new release.

    • Police Mobile Phone Offence: This feature has been temporarily removed to address a recently identified issue. Further testing and refinements are underway to ensure optimal performance before reintroducing it in a future release.


    • ⚠️ We strongly recommend that all users delete both INI files located in the Configs and Backups folders to avoid potential errors.



    V1.1.0 (Enhancements & User Configuration)

    • Enhanced Realism: Integrate real-time synchronization with the in-game clock, providing a true-to-life experience. Players will receive a one-star wanted level if caught using a mobile phone while driving, and police blips can be toggled through the INI configuration, offering complete control over immersion settings.

    • Weather-Based Density: Traffic and pedestrian densities automatically adjust based on weather conditions, with specific multipliers for sunny, rainy, and snowy scenarios to reflect real-life environmental influences and activity patterns.

    • Expanded Time Intervals for Density Management: Density adjustments have been made for increased traffic during lunch rush (12:00 PM - 1:00 PM) and quieter hours from 1:00 AM - 5:00 AM, enriching gameplay through realistic time-of-day effects.

    • Dynamic Weather Effects: Adverse weather conditions, such as rain and snow, now impact vehicle handling, reducing grip and providing an authentic driving experience that adjusts to environmental conditions.

    • User Configuration: layers can easily customize settings through the INI file, enabling a personalized experience. Additionally, a backup of the INI configuration is now saved in `scripts\Code-Master\Configs\BackUps` for quick recovery of preferences.

    • Bug Fixes and Performance Enhancements: Enhanced density transitions minimize lag during peak traffic events, optimizing overall performance and ensuring smoother gameplay.
    • Removed key areas (locations) as this was causing poor performance / lag.


    V1.0.0 (Initial Release)

    • Ped & Traffic Density: Basic functionality for increasing traffic and pedestrian density based on in-game time.

    • Beta Release: First beta version of the script. User feedback is appreciated to help refine the feature set.


    Installation (Singleplayer)

    1. Download the mod: Download the provided `.dll` file.

    2. Install Gameconfig:
      • If you don't have it installed, download and install Gameconfig from GTA5Mods.
      • Follow the instructions for installing Gameconfig.


    3. Install Script Hook V:
      • If you don't have it installed, download and install Script Hook V from Dev-C.
      • Follow the instructions for installing Script Hook V.


    4. Install Script Hook V .NET:
      • Download and install Script Hook V .NET from GitHub.
      • Ensure the ScriptHookVDotNet.asi, ini and dll files are in your GTA V root folder.


    5. Place the Script: Place the VeloCity.dll file in the scripts folder located in your GTA V directory. If the folder doesn't exist, create it.

    6. Launch the game: Start GTA V, and the mod will automatically apply its functionality, and ini file will be created which can be found in scripts\Code-Master\Configs\VeloCity.ini.


    Future Updates:

  • Winter Effects: Implement a misted windows effect, allowing players to clear mist when the vehicle engine is running.

  • Traffic Control Systems:Implement dynamic traffic light changes based on real-time traffic density to improve flow and reduce congestion in busy areas.

  • Customizable Traffic Patterns: Allow users to customize traffic patterns and density based on specific timeframes or events (e.g., holidays, festivals).

  • Performance Optimization:Improve mod performance and reduce lag during peak density events.

  • FiveM Compatibility:A fully optimized FiveM version of this script is underway and set for release in the upcoming update.


  • Protecting the Security of Our Work:
    Our code is now fully encrypted, and all future mod updates will include protected DLL files. This step is part of our commitment to safeguarding our work against unauthorized access and duplication. This protection also addresses cases where elements of our original code such as in version 1.0.0 were found replicated in third-party projects

    Credits:
    You are welcome to feature this mod in YouTube videos or other showcases. If you do so, please provide appropriate credit to the creators of this mod. Thank you!

    Contact Us

    Want to get in contact with us? Here are a couple places you can do so:

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    Перше завантаження: 23 Жовтня 2024
    Останнє оновлення 01 Листопада 2024
    Last Downloaded: кілька хвилин назад

    All Versions

     1.1.2 (current)

    888 завантажень , 1,6 МБ
    01 Листопада 2024

     1.1.1

    650 завантажень , 844,0 кБ
    28 Жовтня 2024

    39 коментаря