scrDbg: Script Debugger for GTA V 1.3.0
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scrDbg is an external script debugger for Grand Theft Auto V (Legacy & Enhanced). It allows you to inspect, manipulate, and debug game scripts in real-time.
Source code is available here.
Features:
Usage:
Changelog:
Credits:
Source code is available here.
Features:
- View running scripts
- Pause scripts
- Kill scripts
- Export disassembly, strings, statics, globals, and natives
- View stack
- View callstack
- Edit function arguments and locals
- View disassembly
- Jump to a raw address
- Binary search
- NOP instructions
- Apply custom patches
- Generate patterns
- View xrefs
- Set breakpoints (requires ScriptVM.asi)
- Statics editor
- Globals editor
Usage:
- Disable BattlEye from Rockstar Games Launcher.
- Launch the game.
- Run scrDbg.exe.
Changelog:
1.3.0:
- Added current function display and selected instruction description in the disassembly view
- Added view callstack and stackframe with editing support
- Added an option to make breakpoints pause the entire game or only the script
- Added tooltips for labels and buttons
- Various bug fixes and improvements
1.2.0:
- Added an option to view xrefs for the selected address in the disassembly view
- Added export options for statics, globals, and natives
- Added a searchable function list showing name, range, length, and argument/local/return counts
1.1.0:
- Added an option to export a script's disassembly to a file
- Added translation support for text labels in the disassembly view
- Added an option to export only text labels when exporting a script's string table
- Added support for displaying native names, hashes, and handlers in the disassembly view
1.0.0:
- Initial release
Credits:
- maybegreat48 for External.
- TheOldOne for logo design.
Перше завантаження: 26 Жовтня 2025
Останнє оновлення 10 днів назад
Last Downloaded: 5 hours ago
10 коментаря
scrDbg is an external script debugger for Grand Theft Auto V (Legacy & Enhanced). It allows you to inspect, manipulate, and debug game scripts in real-time.
Source code is available here.
Features:
Usage:
Changelog:
Credits:
Source code is available here.
Features:
- View running scripts
- Pause scripts
- Kill scripts
- Export disassembly, strings, statics, globals, and natives
- View stack
- View callstack
- Edit function arguments and locals
- View disassembly
- Jump to a raw address
- Binary search
- NOP instructions
- Apply custom patches
- Generate patterns
- View xrefs
- Set breakpoints (requires ScriptVM.asi)
- Statics editor
- Globals editor
Usage:
- Disable BattlEye from Rockstar Games Launcher.
- Launch the game.
- Run scrDbg.exe.
Changelog:
1.3.0:
- Added current function display and selected instruction description in the disassembly view
- Added view callstack and stackframe with editing support
- Added an option to make breakpoints pause the entire game or only the script
- Added tooltips for labels and buttons
- Various bug fixes and improvements
1.2.0:
- Added an option to view xrefs for the selected address in the disassembly view
- Added export options for statics, globals, and natives
- Added a searchable function list showing name, range, length, and argument/local/return counts
1.1.0:
- Added an option to export a script's disassembly to a file
- Added translation support for text labels in the disassembly view
- Added an option to export only text labels when exporting a script's string table
- Added support for displaying native names, hashes, and handlers in the disassembly view
1.0.0:
- Initial release
Credits:
- maybegreat48 for External.
- TheOldOne for logo design.
Перше завантаження: 26 Жовтня 2025
Останнє оновлення 10 днів назад
Last Downloaded: 5 hours ago









Can you tell me more about the feature and can guide me how to use it, thank you
I really admire this idea. This is something that can speed up the development and debugging of mods several times.
As a friend, I suggest that if you have enough knowledge, please develop a debugger without problems in Visual Studio. If the company does not mind,
Hi @ShinyWasabi ...
What an amazing tool mate! Thank you for developing it for our community.
I am trying to debug a SCRIPT named BulletKnockback.dll (https://www.gta5-mods.com/scripts/bullet-knockback) ... I just see several controllers (Audio Test, cellphone_controller,etc) in the DROPDOWN list but I cannot see the BulletKnockback there ... Anything that I am missing :)?
The correct link is https://www.gta5-mods.com/scripts/bullet-knockback
@patrio @jrchaves
This tool is designed for debugging the game’s YSC scripts, mainly for reverse engineering and research purposes.
It’s not intended for ASI or DLL mods.
Where can I download ScriptVM.asi? It seems that the compiled file is not published on the page you provided.
@JoyLucien For now, you’ll need to compile it yourself from the source. I’ll publish a compiled release once I add Legacy support for it.
@ShinyWasabi, Ah ok ... thank you for claryfing. I will try to work with YSC and check the results. Thank you mate!
Such a useful mod!
x64dbg on crack