Script Hook V .Net Enhanced 1.0.0.1-beta
1 344
40
1 344
40
Script Hook V .NET Enhanced is an ASI plugin, which allows running scripts written in any .NET language ingame.
It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.
Its full source code is hosted on GitHub (Changelog).
Installation
Changelog
It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.
Its full source code is hosted on GitHub (Changelog).
Installation
- Install both the Microsoft .NET Framework 4.8 (or higher, so skip this on Windows 10) and the Microsoft Visual C++ Redistributable Package for Visual Studio 2019 (x64).
- Download and install the latest Script Hook V.
- Download Community Script Hook V .NET Enhanced and copy the ScriptHookVDotNet.asi, ScriptHookVDotNet2.dll, ScriptHookVDotNet3.dll and ScriptHookVDotNet.ini files into your game directory.
Changelog
v1.0.0.1-beta
Issues addressed in this release:
- Fixed NativeMemory.GetPtfxAddress, which used to return the wrong address and caused the game to crash.
- Bumped the Major of the Version returned by FileVersion by 1, in order to distinguish from Legacy versions.
- Resolved incompatibilities with Simple Trainer for GTA V (TrainerV) in coordination with sjaak327 — these should no longer occur as of its latest version: 17.5.
- Confirmed compatibility with an unreleased version of Enable All Interiors (EAI). Simply wait for HKH191 to release it.
New features:
- Added Game.FindPatternInScript — allows searching for a pattern within a game script.
- Added Game.GetScriptGlobalFromAddress — returns the index of a script global from an address within a game script.
Improvements:
- Replaced some hardcoded offsets and found better patterns related to patching model spawning checks, improving robustness.
- More features and improvements are currently being worked on — stay tuned.
v1.0.0.0-beta
- Initial beta release of ScriptHookVDotNet Enhanced 🎉
- Covers the full SHVDN API, but further testing is still needed.
- Added World.GetAllPickupObjectPlacements() — returns all Pickup Placements on the map.
Перше завантаження: 6 днів назад
Останнє оновлення 9 hours ago
Last Downloaded: половина хвилин тому
39 коментаря
Script Hook V .NET Enhanced is an ASI plugin, which allows running scripts written in any .NET language ingame.
It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.
Its full source code is hosted on GitHub (Changelog).
Installation
Changelog
It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.
Its full source code is hosted on GitHub (Changelog).
Installation
- Install both the Microsoft .NET Framework 4.8 (or higher, so skip this on Windows 10) and the Microsoft Visual C++ Redistributable Package for Visual Studio 2019 (x64).
- Download and install the latest Script Hook V.
- Download Community Script Hook V .NET Enhanced and copy the ScriptHookVDotNet.asi, ScriptHookVDotNet2.dll, ScriptHookVDotNet3.dll and ScriptHookVDotNet.ini files into your game directory.
Changelog
v1.0.0.1-beta
Issues addressed in this release:
- Fixed NativeMemory.GetPtfxAddress, which used to return the wrong address and caused the game to crash.
- Bumped the Major of the Version returned by FileVersion by 1, in order to distinguish from Legacy versions.
- Resolved incompatibilities with Simple Trainer for GTA V (TrainerV) in coordination with sjaak327 — these should no longer occur as of its latest version: 17.5.
- Confirmed compatibility with an unreleased version of Enable All Interiors (EAI). Simply wait for HKH191 to release it.
New features:
- Added Game.FindPatternInScript — allows searching for a pattern within a game script.
- Added Game.GetScriptGlobalFromAddress — returns the index of a script global from an address within a game script.
Improvements:
- Replaced some hardcoded offsets and found better patterns related to patching model spawning checks, improving robustness.
- More features and improvements are currently being worked on — stay tuned.
v1.0.0.0-beta
- Initial beta release of ScriptHookVDotNet Enhanced 🎉
- Covers the full SHVDN API, but further testing is still needed.
- Added World.GetAllPickupObjectPlacements() — returns all Pickup Placements on the map.
Перше завантаження: 6 днів назад
Останнє оновлення 9 hours ago
Last Downloaded: половина хвилин тому
Allright everyone, v1.0.0.1-beta is out. If you still can't see it, it's pending adming approval, so get it from GitHub.
As always, please report back in case of bugs or crashes.
@euphoricrager Glad that's the case, and thanks for the feedback :)
for those who want Ifruitaddon for enhanced install this one https://github.com/Bob74/iFruitAddon2/releases
@ReNNie Scripthookvdotnet ......Which version is compatible with enhanced? Link? ( But this version can be used with enhanced. )
ReloadKeyBinding=None Change .......ReloadKeyBinding=INSERT Or Other buttons ( Re - Script Not Work )
@ReNNie Really?? well darn
@Gu5555 I have disabled ReloadKeyBinding in the code, because it causes the game to Lag. There is nothing changed in it's logic compared to Enhanced, so i believe the reason is ABs new asi loader, which hooks input functions, and I still haven't looked into how it could be fixed. For now, please reload scripts by typing Reload() in the console.
@Gu5555 @raining bananas It might have only worked for scripts only using natives (which still wasn't stable enough, and kagikn never offered official support for it, and didn't intend to in the near future), but most scripts out there rely on more advanced features (take for example something like World.GetAllPeds() which needs to iterate over the Ped pool, which isn't possible through natives), which depend on memory patterns that SHVDN cannot find in Enhanced. If you're interested, look at the source code, and compare NativeMemory.cs from both regular SHVDN and SHVDNE.
@Chiheb-Bacha ok..Thank You Bro.
Legal preciso testar esse novo pra mim.
Thank you @Chiheb-Bacha.
Mod of the year! MOTY
@nenlee obrigado
@RusLanParty welcome ^^
@Antthony_12 Thanks for that :D
you rock bro! see this is what it's about, community!
@Dr_Ody Thanks ^^
Simple Trainer for GTA V 17.5 .......work
now what we need is open iv to update or any new tool to run enhanced pc
@DriftApe Review Mods GTA V ( Enhanced ) https://www.youtube.com/@GuRuGTA5
Okay, so without OpenIV, does this mean I'll have to bite the bullet and just go for direct file alterations for things that change the vehicles.meta or map model mods like GTA V Remastered?
Wow you are a legend bro. That's insane! Thank you very much :)