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JAM102970
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  • @ThatZer0_o Does this works for either Michael or Franklin. I'm looking for hunting clothes like this for either Michael or Franklin. I already have something like this for Trevor.

  • @TimelordQ Would it be possible to modify this script in such a way that I won't get abducted myself by the UFO? Here's the problem, sometimes I'm doing a mission near Route 68 and all of the sudden I get abducted by the UFO....I don't want that to happen, I prefer just seeing other vehicles being abducted by the UFO except me. And the thing is that there is no option within the ini in regards to that that I can change.

  • Were you able to make this compatible with most recent patches and at the same time keep the functionality of the original mod intact? I remember some good features it had, like going up in space, with a transitional animation in between and then you could also actually step out of the craft and float around and attempt to get back into craft....all those goodies were in the original.

  • @HuskyGamer I just came across this mod and I wanna ask you something, since you've already tried it, were you able to track that cougar that mauled you? Was it visible in the map? -OR- did it just appeared out of nowhere with no blip shown?

  • @fuffusly2 That should've been fixed in the updated v2 version.

  • @M8T LOL....that's his haircut

  • @AliG_15 I don't know yet, you're the only one requesting that.

  • @AliG_15 If you're getting fog that's not in my script, my script doesn't trigger fog it only brightens the night skies a little bit from 8 pm to 5 am. GTA V has random weather system, that has to do with the "time cycle" and that's what's causing fog in your game at night. Sometimes it makes foggy nights and sometimes nights are clear. Technically I could make a script that turns off the fog but, I wouldn't include it in this script, I would probably upload it as a different mod.

  • @Alex106 I'm sorry to keep asking questions but, I'm still a bit confused.....You said the new packages are replacement for the old ones, what old ones? Do you mean the previous "MP Map Collisions Fixes" packages, "MP Map Static Collisions Fixes Pack 1" and "MP Map Static Collisions Fixes Pack 2"? Those are no longer needed to be installed? Did you ported all that data into the new "MP Map Fixes Pack 1" and "MP Map Fixes Pack 2"? Is that what you're saying by replacement. I don't know if I should still keep the "MP Map Collisions Fixes" oiv packages > "MP Map Static Collisions Fixes Pack 1" and "MP Map Static Collisions Fixes Pack 2" and install those alongside the new ones.

  • @Alex106 Those two "MP Map Fixes Packages" you included in this new update has nothing to do with the "MP Map Static Collisions Fixes" oiv packages, am I correct? Those are still needed right?