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    @Alex106 Respect, thanks 😃

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    I have this weird issue, for some reason the wind speed is really fast. I am using menyoo trainer so that dlc vehicles would not disappear. That trainer has "wind speed" option but It's always like at: 12 (12 being the strongest, fastest wind option) and if I try to change it the wind speed only increases.
    My question is: can the wind speed be changed, adjusted in actual game files via openIV for example?
    I know this question, issue is not really related to this mod but since - "the forum section" of this website has gone down - I find that mr @Alex106 is the master when it comes to fixing issues for this game.

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    @Skysder nice. PS this is by far the best traffic mod. Subjective opinion here but It's based on the fact that realism and actual fun aspect of this mod is very well done (easter egg cars and such). The balance between the two is amazing.
    Awesome mod mr Skysder 😁

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    Does this update make the police cars from chop shop dlc spawn in traffic?

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    Is there a reason why the shadow draw distance or LOD of Michael's hair basically a buzzcut if he's in a vehicle or just walking around and the shadow of his head/hair is also a buzzcut. Even though you may choose a different hairstyle.
    There's no need for a pic/screenshot of this. This was an issue all the way back on 360/ps3. Franklin, Trevor they don't display this "anomaly "

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    Is there a file that controls wind speed while playing the game? Menyoo trainer has this feature but It's bugged

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    I wonder what file controls wind speed while playing the game. Menyoo trainer has "wind speed " option but for some reason It's not working correctly.

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    @Affonsofm hello, I too seem to have issues if I use any (this gameconfig seems to be the best) map related mods made by: Alex106 MapFixes_v16.3. And I've tried what you've done - just MP map fixes or just SP map fixes. Anyway, the odd thing is that now: just SP map fixes - makes the game run well. Makes sense, if nothing from MP is loaded. Also, the crashing happens during gameplay and in heavy traffic areas (eg downtown LS where lots of cars spawn in traffic), regardless of settings like: vehicle density. Most common area seems to be the spot where: Franklin and Lamar mission is set but not at that mission. Just regular freeroam gameplay. That highway seems to be like a "choke point for the game ". Also, also I'm using very few mods that should not make the game crash like that. No visual mods, no scripts mods. Nothing super heavy in terms of size and so on. I've also, followed the install instructions for this gameconfig (once again, this gameconfig seems to be the best) to the letter. Also, also, also the crashing does occur if I'm in LS: downtown area or like before - highway areas and if I try to switch from one character to another (eg Franklin to Trevor). The crash happens when the camera moves up, like gta2 style/perspective.
    Phew, sorry for a long "blah blah" 😅

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    @Alex106 one question - does this mod fix one cutscene during the paleto score? The cutscene that I'm referring to is the one where all the sheriff vehicles arrive at the bank but for some reason the game spawns those sheriff cruisers with both lightbar/siren types (LED and halogen)at the same time, and they're clipping through one another... This was not the case on xbox360/ps3 versions. The ps4/ps5/xbox one/xbox series s,x/pc are all messed up.

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    UPDATE after doing loads of testing the final result: I need to upgrade my pc 😅
    @JAM102970 thank you sir for providing all this info. Heap and Pack limits that you wrote about helped alot!!!
    Thank you again😃