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@Lexeo Seems pretty accurate to the real world to me, whats wrong with it? Just Kidding! I will add that to the list, this mod needs a rewrite to address other issues like this.
@FacuyAnca You need to install the latest SHVDN 3.0.4 https://github.com/crosire/scripthookvdotnet/releases/tag/v3.0.4
@Suzerain001 Well hopefully your game doesn't crash anymore!
The cops only spawn about 2-5% of the time compared to the general public, less in gang areas, more in rich areas, and a lot more around the airport. If you read comments from the Pull Me Over mod some ppl think there are way too many cops spawning now so I can't please everyone because its a file not a script so its not an easy change. You could tweak the file yourself if you want to increase the spawn rate but beware, its time consuming because there are a lot of areas you have to change. When I have a few hours to blow someday I might make 2 more version with less and more cop spawn rates.
Haha, I don't care for the "kiflom" greeting either - it's something the original mod author did. When I do a full rewrite of the mod I'll see if I can find other more appropriate voices to use.
@Suzerain001 That is a very strange issue. I have never heard of it before. Even if any .NET mod did "cause" this error it would actually be from ScriptHookVDotNet not the mods and so something that would need fixed in the script hook the mods (including all mine) use.
I think you have something going on with your system, but I don't know where to guide you to fix it if it was.
@Jayden585 I'm not sure what I will do next...
@JuSTn101 Yes, all my mods work with those mods fine
@asdf071987 Good to know. Modding is inherently unstable as they are essentially "hacks" and making the game do things it wasn't designed to do.
@ModEmPuncher All of those should also be compatible with all of my mods, I typically test/develop using WoV and Realistic Driving V. Graphics mods should never cause issues. Though model switching can cause odd behavior sometimes.
@ModEmPuncher Yes, 100% compatible.