@iammistahwolf Well i'm not sure, the slot works for me, but i know that certain slots are broken for some reason, maybe it's just very random and somehow related to the clothing items, i really hope one day i'll recreate this mod
@BrynnaDaRosa 1. You can check vanilla models, that's a good way to learn, anyway:
Vertex color - 255 128 0
Vertex glow (or whatever it was called?) - 0 0 0
Vertex alpha - 255 0 0
These will fix lighting
2.Shader should be ped but you know that already
3.The engine is not supposed to handle non power of two textures, this might cause issues, on gtaforums you posted some LOD bug or whatever that was and this is probably the cause, this is why textures are 256, 512, 1024 etc and not random values, yeah maybe you can't fit the texture that easily but you should try to find some work around because the way you did it will cause bugs
Where do i start? Okay
-Wrong vertex paint
-Wrong shader
-Head texture is 512x696
-DLC is 400mb for some reason, defragment please
-The DLC has bunch of corrupted text files that seem to exist there for no reason
I won't leave a bad rating but here's all the things that are wrong with this mod
Tbh I'd rename all these to "New" or "Custom" rather than "Better" because it's not really better, i mean, it depends on preference and whatever the hell you wanna do with your game i guess
@wantyourntuslicked Lot's of effort, making a dlc, making weapons.meta, weaponanimations.meta, loadouts.meta, weaponarchetypes.meta, pedpersonality.meta
@iammistahwolf Well i'm not sure, the slot works for me, but i know that certain slots are broken for some reason, maybe it's just very random and somehow related to the clothing items, i really hope one day i'll recreate this mod
@BrynnaDaRosa
1. You can check vanilla models, that's a good way to learn, anyway:
Vertex color - 255 128 0
Vertex glow (or whatever it was called?) - 0 0 0
Vertex alpha - 255 0 0
These will fix lighting
2.Shader should be ped but you know that already
3.The engine is not supposed to handle non power of two textures, this might cause issues, on gtaforums you posted some LOD bug or whatever that was and this is probably the cause, this is why textures are 256, 512, 1024 etc and not random values, yeah maybe you can't fit the texture that easily but you should try to find some work around because the way you did it will cause bugs
Where do i start? Okay
-Wrong vertex paint
-Wrong shader
-Head texture is 512x696
-DLC is 400mb for some reason, defragment please
-The DLC has bunch of corrupted text files that seem to exist there for no reason
I won't leave a bad rating but here's all the things that are wrong with this mod
@iammistahwolf properly named and numbered? you just said "lower_002_u" (it's called lowr_002_r)
@iammistahwolf Yep
Tbh I'd rename all these to "New" or "Custom" rather than "Better" because it's not really better, i mean, it depends on preference and whatever the hell you wanna do with your game i guess
@iammistahwolf You don't have to do anything else, make sure the names match the ones in description
@wantyourntuslicked You'd still have to edit files such as weapons.meta and weaponanimations.meta
@wantyourntuslicked Lot's of effort, making a dlc, making weapons.meta, weaponanimations.meta, loadouts.meta, weaponarchetypes.meta, pedpersonality.meta
"car"