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1.0.0.3.25.11.17.3586
By Venator
@MrCharlyehh Usually, it should not crash. But of course, yes, just replace dispatch.meta with a version you prefere (variety, realism dispatch, custom, ...) or just go into the file dispatch.meta (update-update.rpf-common-data) and change in wanted level 5 the spawning of army vehilces - delete them and replace them with sth else.
@YourActualFather Really, when does it happen? Can you give details?
@El m3alem It is compatible iwth version 3179 100% if you dont replace gameconfig.xml itself, or if you use the instructions to modify gameconfig.xml.
@Jeff87 Slightly, yes. The planes are hardcoded i think, but given that Helicopters flying above the city count as scenario vehicles, the rate can be a bit higher.
@elvistendo For now, use backup is most likely the best option if you wish, that is what its for. You can also try to fix it yourselfe otherwise.
@elvistendo Oh okay, i will look into it. That is new and should usually not occur. What SHV scripts or trainers do you use?
Great, thanks!
@thalilmythos What you mean "AI Behaviour"? Better Cover usage and flanking? Better driving? Better perception? So if i may ask. Then i can tell you if thats possible, but most likely, yes. For combat its only combattasks.ymt, tacticalanalysis.ymt, movementtasks.ymt, combatbehaviour.meta. For AI driving its the driving sub extra addon. For perception and tuning its pedperception.meta, dispatchtuning.ymt, crimeinformations.meta.
@evanft The core files, yes. (The mod files). But pay attention when you replace the gameconfig.xml , that always can cause problems.
@logoso2020 Hey, i see. So What grenade mod do u use, and in what order did you install the mods? What one first, what one last? If you could give me that information, i might take a look into it. Its most likely a wrong reference in the xml files when multiple mods are installed, my mod by default does not break Grenades