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@dzsergio thanks but i don't think you're understanding what im saying...im not looking to put cops on patrol...i know that mod too...the cops in the game glitch out...they are there, but they don't move, they are stuck...in place...not driving...lights on. there's a trainer that if you turn on a certain setting causes the same bug but its not all the time. anyway, its ok...i appreciate your help...but this is where i bow out. /salute
@dzsergio trust me, there not working. i've been modding a long long time and i know what i'm doing, its not my first rodeo...it causes the cops to hold in place, not moving or to not show up at all. they are outdated...last update was 2020...there has been at least three updates to gta5, including updates to script hook and other dependencies...i've tried it several times all with the same results, and with the mod by itself...i've tried all the possible combinations of settings in the mod...it used to work when it was released...but the mod simply doesn't work anymore...if it works for you, good on you but that isn't the case for me. it IS this mod, it's broken...as my other mods don't do any other weird shit.
on another note i still want what i requested regardless if there's other mods that do the same thing...there's no problem with that as i believe in the "more the merrier" philosophy.
@dzsergio they're out dated...they break the game, but thanks anyway...i already tried them.
@Hunk i just replayed the Paparazzo mission...parked in the same spot...came back and there were two cars...while i appreciate your time...if your running out of options or time not to worry about it...maybe the scripted game engine wont allow for driving a car that isn't the main characters car. i do notice that if i use simple trainers "save vehicle" function that the cars never get duped and it stays exactly where i park it...however it doesn't have a remember function on start up, so once i quit, the game the cars are despawned off the map...which is its own problem and the reason i was looking for other mods to do the similar thing.
@Hunk ok it's still duplicating the car after a mission but not all the time...i parked by Beverly to do the Paparazzo mission...did the mission...i added/saved the motorcycle i got at the end of the mission, drove it to the safe house, got out and taxi back to where i left the car...when i got there, it had made two of them. however, the missions i did before that one, there was no problem, car was there after with no duplicates. i am wondering if its because i added another car, or in this case, a motorcycle to the save list? well either way wanted to give you a heads up on the matter.
@Hunk hey i want to donate $10.00 usd but im not sure what "rub" is equal or any extra fees i might incure...can you help?
@Hunk i tested it out and all seems to be working good. thank you so much...ill keep you posted if there's anymore bugs or hicccups. if i could give this another star, i would...thank you so much for your time. /salute
@Hunk i tested version 4.1...saving the cars works good but its making duplicates when i come back to the car.
@Hunk but i think you're on the right path...saving the car every time i exit is very convenient.
@Hunk its got a couple of bugs...its making duplicates of the car i have saved after the mission...and saving any car i get in and out of, instead of just the one i set to follow.