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@FranklinTheGoon Wait I second that, the issue wasn't about your game version after all, it appears a minor typo with how the 'volatol' was spelled, accidentally using lowercase (volatol) instead of Uppercase (Volatol) was the real issue behind the script crash you experienced.
Issue has now been resolved with new update.
@FranklinTheGoon Oh my fault it appears your game version doesn't accept volatol as BlipSprite.
So you need to replace 'Volatol' Blipsprite name, within the Spy Recon division, with something else, like 'Plane' instead.
@FranklinTheGoon It appears your GTA game version may not have the native aircraft 'volatol' for the unit its accessing.
In that case simply access your ini file & change that vehicle to something else that you do have or any dlc plane of your choice, like titan.
@Sezario I believe there maybe other factors involved that are not related to this mod per se, my first suspicion is the SHVDN that you're using. Other than that a possible incompatible/limiting mod you may have or something closely related & able to interact with the spawning of the specified helicopters/peds you're using.
Again, try changing & playing around with different model helicopters & peds, to see if there is any change in issue or glimpse of hope.
@ell22337 The custom dlc name models are usually given & shown in a readme file by the author. They also usually match the file name when placed in the games dlcpacks folder.
@ell22337 Next update coming in a day or two. Change ped models within the ini file, & locate the unit branch you want & find the ped driver model name slot, there you would put your native ped name model or dlc ped name model.
@TimetoDine Your wish is granted, it will be re-introduced back & include additional exciting features never seen before, like a new airtraffic control for military airspace, hence increasing activity around Fort zancudo base with any dlc plane models of users choice.
@ell22337 Hi there, I see the issue is around the Spaceforce unit. Next upcoming update should resolve this but for now, make sure you don't have any other 'Airforce Intercept' ini files in your scripts folder.
Next, try changing the ped you're using & extend the spawn time value a bit, to something around 190 or more.
I can already foresee a billion downloads for this amazing piece of work!
@lutton Its its soo beauutiful, bro :))
You actually made this a reality for so many who been waiting to see this for so long.
Now in the future, I recommend some sort of small interior room entrance, & also adding some enhanced lighting effects, possibly headlight pulsations like on an aircraft on some areas, & other areas could get a regular lighting to increase overall luminosity at night. thereby making it an overall spectacle to behold in the skies, specially when flying by or looking through a telescope from the ground.
@lutton This sounds epic bro. Anything closely resembling the ISS Space station satellite, would just be an incredible thing to gaze at & visit up there.
No need for it to be traversing across the sky, though a little back & forth movement up there would be more immersive but not wholly necessary, especially if its time consuming.