Full Weapon Overhaul 3.0 (Enhanced Compatible)
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7 361
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This mod is pretty much just an update to gta5's outdated combat system.
It will increase first and third person recoil, as well as fire rate, damage has been customized based on real life counterparts, increased velocity for rifles, revamped recoil.
The muzzle flash and smoke Fx have been fixed, the first person weapon placement is now more modern and realistic, I have added a custom animation while running with your rifle to keep it pointed down. Realistic penetration has been added to rifles. and much more Keep in mind that this mod only edits storymode weapons to keep it lightweight and simple, also I don't have enough time to edit the rest of the dlc weapons.
Installation:
Drag and drop F.W.O 3.0 into OpeniV and install into mods folder
Recommended mods:
Selective Fire by Kryo4lex: https://www.gta5-mods.com/scripts/selective-fire-continuation
ex4mple's recoil and field of view fix: https://www.gta5-mods.com/misc/f-w-o-fov-fix
Realistic Bullet Penetration by me: https://www.gta5-mods.com/misc/rebalanced-bullet-penetration
Join the discord server for mod updates and support!
Feel free to leave any recommendations in the comments, and also consider subscribing to my patreon to support my work.
Changelog:
1.1:
Redid all of the editing in the meta files and fixed a small bug where the NPC'S
would freeze when shot. Edited all of the meta files for most of the DLC weapons (it say's which weapons in the video) made a .OIV for it for easy install
1.5:
Added realistic penetration as well as realistic shell effects.
2.0:
Redid the whole mod from scratch, added all of the dlc weapons to the mod. bullets now go through doors, as well as trees and many other objects. Removed the reticule for ultra realism, (but it is optional.)
2.2:
Homing launcher and proximity mine fix,NVE combatibility patch. (NOTE) Tracers are custom and will not be removed, added realistic bullet smoke for objects like metal and concrete.
2.5:
Added downward tilt to all the weapons increased firerate for all weapons, redone tactical grip, optimized recoil, removed tracers, and real life magsize for all weapons.
3.0:
Changed the first person weapon position so it is tilted more to the left
Added Enhanced compatibility
Fine tuned the damage
Redid the muzzle fx so they are not as big and resemble real life muzzle flash
Added an uninstaller
Added a fix for Trevors first person animations
Added rde compatibility
Fixed the fov
Added a new running animation for the rifles
Increased the range for rifles, machine guns, sniper rifles
Added a optional flashlight texture
It will increase first and third person recoil, as well as fire rate, damage has been customized based on real life counterparts, increased velocity for rifles, revamped recoil.
The muzzle flash and smoke Fx have been fixed, the first person weapon placement is now more modern and realistic, I have added a custom animation while running with your rifle to keep it pointed down. Realistic penetration has been added to rifles. and much more Keep in mind that this mod only edits storymode weapons to keep it lightweight and simple, also I don't have enough time to edit the rest of the dlc weapons.
Installation:
Drag and drop F.W.O 3.0 into OpeniV and install into mods folder
Recommended mods:
Selective Fire by Kryo4lex: https://www.gta5-mods.com/scripts/selective-fire-continuation
ex4mple's recoil and field of view fix: https://www.gta5-mods.com/misc/f-w-o-fov-fix
Realistic Bullet Penetration by me: https://www.gta5-mods.com/misc/rebalanced-bullet-penetration
Join the discord server for mod updates and support!
Feel free to leave any recommendations in the comments, and also consider subscribing to my patreon to support my work.
Changelog:
1.1:
Redid all of the editing in the meta files and fixed a small bug where the NPC'S
would freeze when shot. Edited all of the meta files for most of the DLC weapons (it say's which weapons in the video) made a .OIV for it for easy install
1.5:
Added realistic penetration as well as realistic shell effects.
2.0:
Redid the whole mod from scratch, added all of the dlc weapons to the mod. bullets now go through doors, as well as trees and many other objects. Removed the reticule for ultra realism, (but it is optional.)
2.2:
Homing launcher and proximity mine fix,NVE combatibility patch. (NOTE) Tracers are custom and will not be removed, added realistic bullet smoke for objects like metal and concrete.
2.5:
Added downward tilt to all the weapons increased firerate for all weapons, redone tactical grip, optimized recoil, removed tracers, and real life magsize for all weapons.
3.0:
Changed the first person weapon position so it is tilted more to the left
Added Enhanced compatibility
Fine tuned the damage
Redid the muzzle fx so they are not as big and resemble real life muzzle flash
Added an uninstaller
Added a fix for Trevors first person animations
Added rde compatibility
Fixed the fov
Added a new running animation for the rifles
Increased the range for rifles, machine guns, sniper rifles
Added a optional flashlight texture
Перше завантаження: 08 Жовтня 2024
Останнє оновлення 29 Червня 2025
Last Downloaded: 1 hour ago
144 коментарі
This mod is pretty much just an update to gta5's outdated combat system.
It will increase first and third person recoil, as well as fire rate, damage has been customized based on real life counterparts, increased velocity for rifles, revamped recoil.
The muzzle flash and smoke Fx have been fixed, the first person weapon placement is now more modern and realistic, I have added a custom animation while running with your rifle to keep it pointed down. Realistic penetration has been added to rifles. and much more Keep in mind that this mod only edits storymode weapons to keep it lightweight and simple, also I don't have enough time to edit the rest of the dlc weapons.
Installation:
Drag and drop F.W.O 3.0 into OpeniV and install into mods folder
Recommended mods:
Selective Fire by Kryo4lex: https://www.gta5-mods.com/scripts/selective-fire-continuation
ex4mple's recoil and field of view fix: https://www.gta5-mods.com/misc/f-w-o-fov-fix
Realistic Bullet Penetration by me: https://www.gta5-mods.com/misc/rebalanced-bullet-penetration
Join the discord server for mod updates and support!
Feel free to leave any recommendations in the comments, and also consider subscribing to my patreon to support my work.
Changelog:
1.1:
Redid all of the editing in the meta files and fixed a small bug where the NPC'S
would freeze when shot. Edited all of the meta files for most of the DLC weapons (it say's which weapons in the video) made a .OIV for it for easy install
1.5:
Added realistic penetration as well as realistic shell effects.
2.0:
Redid the whole mod from scratch, added all of the dlc weapons to the mod. bullets now go through doors, as well as trees and many other objects. Removed the reticule for ultra realism, (but it is optional.)
2.2:
Homing launcher and proximity mine fix,NVE combatibility patch. (NOTE) Tracers are custom and will not be removed, added realistic bullet smoke for objects like metal and concrete.
2.5:
Added downward tilt to all the weapons increased firerate for all weapons, redone tactical grip, optimized recoil, removed tracers, and real life magsize for all weapons.
3.0:
Changed the first person weapon position so it is tilted more to the left
Added Enhanced compatibility
Fine tuned the damage
Redid the muzzle fx so they are not as big and resemble real life muzzle flash
Added an uninstaller
Added a fix for Trevors first person animations
Added rde compatibility
Fixed the fov
Added a new running animation for the rifles
Increased the range for rifles, machine guns, sniper rifles
Added a optional flashlight texture
It will increase first and third person recoil, as well as fire rate, damage has been customized based on real life counterparts, increased velocity for rifles, revamped recoil.
The muzzle flash and smoke Fx have been fixed, the first person weapon placement is now more modern and realistic, I have added a custom animation while running with your rifle to keep it pointed down. Realistic penetration has been added to rifles. and much more Keep in mind that this mod only edits storymode weapons to keep it lightweight and simple, also I don't have enough time to edit the rest of the dlc weapons.
Installation:
Drag and drop F.W.O 3.0 into OpeniV and install into mods folder
Recommended mods:
Selective Fire by Kryo4lex: https://www.gta5-mods.com/scripts/selective-fire-continuation
ex4mple's recoil and field of view fix: https://www.gta5-mods.com/misc/f-w-o-fov-fix
Realistic Bullet Penetration by me: https://www.gta5-mods.com/misc/rebalanced-bullet-penetration
Join the discord server for mod updates and support!
Feel free to leave any recommendations in the comments, and also consider subscribing to my patreon to support my work.
Changelog:
1.1:
Redid all of the editing in the meta files and fixed a small bug where the NPC'S
would freeze when shot. Edited all of the meta files for most of the DLC weapons (it say's which weapons in the video) made a .OIV for it for easy install
1.5:
Added realistic penetration as well as realistic shell effects.
2.0:
Redid the whole mod from scratch, added all of the dlc weapons to the mod. bullets now go through doors, as well as trees and many other objects. Removed the reticule for ultra realism, (but it is optional.)
2.2:
Homing launcher and proximity mine fix,NVE combatibility patch. (NOTE) Tracers are custom and will not be removed, added realistic bullet smoke for objects like metal and concrete.
2.5:
Added downward tilt to all the weapons increased firerate for all weapons, redone tactical grip, optimized recoil, removed tracers, and real life magsize for all weapons.
3.0:
Changed the first person weapon position so it is tilted more to the left
Added Enhanced compatibility
Fine tuned the damage
Redid the muzzle fx so they are not as big and resemble real life muzzle flash
Added an uninstaller
Added a fix for Trevors first person animations
Added rde compatibility
Fixed the fov
Added a new running animation for the rifles
Increased the range for rifles, machine guns, sniper rifles
Added a optional flashlight texture
Перше завантаження: 08 Жовтня 2024
Останнє оновлення 29 Червня 2025
Last Downloaded: 1 hour ago

@ex4mple694201337 when you are in the meta file just look for the RNGoffset and tweak it till it looks good
@logoso2020 thanks I will when I have free time
Hey there, it's a really cool mod but it messed up my other mod and I'm looking to see how to uninstall it. If you can help me out that would be appreciated
@PaperApples Like the mod says brother, it is deprecated I don't recommend you install it until a new version drops.
@logoso2020 Ah, I see. Is it still possible to reverse the changes it made? Or is it not possible?
I know that the realistic weapon sounds mod by xenort replaces weapon.meta files, so try to install his mod on your copy and see what happens.
I HIGHLY RECOMMEND YOU DO NOT INSTALL 2.5, WAIT FOR A NEW UPDATE BEFORE COMPLAINING IN THE COMMENTS.
nice
This is so good
👌💯🔥
@logoso2020 Hey should i replace the meta files in my gta 5 meta files in your mod?
Yes, I liked the mod, it gives realism to the 3rd person animations and recoil, but you can make a version without recoil because it bothers me when shooting, that's all I ask :3
nice update friend
2.5 recoil was perfect, you did the same mistake as that RWS guy in 3.0
@Ballsy It wasn't a mistake, I make my mods how I like them, start making your own and you will understand.
Hey mate!
What Weapon Sounds are you using in your 3.0 Demonstration if you don't mind me asking ? :)
They Sound Really Good!
Thanks :)
Beautiful now with weapon tilt fixed but can we have a default recoil version (the weapon FOV+position of TP camera on assault and smg weapons gets in a weird position on full auto, without reticle there is no way of knowing center of screen, first person camera shakes too much but is better than TP so you don't need to fix FPP values) I can try to do it if you have no free time with your permission
@Ballsy @FoxLuisLM101 I uploaded a default recoil version, waiting admin approval
@ex4mple694201337 Amazing. Thanks
Hello, on the description you said that DLC weapons are included (after 2.0) but when I install the mod those weapons are vanilla. Could you help me?