9 089 422
10 424
9 089 422
10 424
Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 13.9
-Added 4000 teleports slots for saving/loading, in Teleports and Save Teleports menus,
called Additional Teleport Slots Menu. A total of 4000 slots, in 20 sections, so 200 slots per section.
-Fixed the TV's in Agency Bedroom.
-Enabling the Radio in player Office will also enable a radio in Franklin's Office.
-Added Chairs in Franklin's Office, The Player Office, The conference Room and in the Armory.
-Ability to Open or Close the Office Safe.
-Fixed issues with Weapon Attachments being wrong for some weapons.
-Fixed issues with Weapon Color not working correctly for MK2 weapons for Bodyguards.
-Added 3 drive-by weapons.
-Fixed crash in Weapon select menus.
-various small fixes.
-Crew Emblem is displayed on the conference table, when you do this:
the club emblems selected for Club House 1 will also be used in the facility and the Agency.
there IS a way to have the club emblem in the Facility and the two Biker Clubhouses + the Agency but you will have to do it manually:
download your clubemblem from social club (save as), start openIV, edit mode, open Grand Theft Auto V\update\update.rpf\x64\textures\script_txds.rpf,
right click, choose new Texture dictionary (ytd), make sure the name is set to crewemblem. Then open crewemblem.ytd and import your crewlogo, making
again sure the name is crewemblem. Both the dictionary and the file name iside of it should be called crewemblem. Now add the following line
to trainerv.ini under the defaults section: crewemblem=1. If you followed the instructions correctly your crewemblem (or whatever you have put
inside the dictiorary) will now be shown in the facility and can be selected in the two biker warehouses. You might want to extract the dictionary
and save it somewhere, because after each patch, it will be gone, and has to be reimported into the rpf file.
No Ini Changes.
Changes from 14.0:
-sometimes the new radio station does not work on emitters, just enter the enable stations from Radio Wheel, and that will be fixed on the fly.
-added compatbility for FiveM 2545.
No Ini Changes.
Changes from 14.1:
-support for latest patch.
-updated the recording UI global.
-prevent the 5 stub vehicles from being spawned, they won't show up at added vehicles menu either.
-removed ability to fully tune six vehicles, because they crash to desktop, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2,
They also have some options being unavailable in vehicle mod menu and livery.
-added 18 vehicles.
-added crewemblems for 16 vehicles.
-added 9 peds in MP Security + MP Sum2 Peds.
-added 3 weapons and 4 weapon attachments.
-added 2 teleport locations, other teleport MP Sum2 Teleports.
-Added 168 objects, added to the end of Objects61.
-Added 1725 Animations, added to the end of Mp Security + Mp Sum2
-added 8 Voices and 1302 Speeches.
-added 1 scenario.
-added 9 Timecycles.
-added 2 Hair, 2 T-shirts and 63 Tattoos both malE/female.
-Fixed the destination blip when Cayo is alongside LS in a Taxi.
-Various other fixes.
No Ini Changes.
Changes from 14.2
-Disabled Weazel News station by default (it can still be enabled using Vehicle options, enable/disable radio stations on Radio wheel.)
-R tries to block two stations (Kult and Still Slipping), by default I enable them again. If you disable them using enable/disable radio stations on Radio wheel they will not show.
No Ini Changes.
Changes from 14.3
-Fixed Motomami, Kult and Still Slipping, they would not be disabled at game start if you chose to disable them saved to ini.
-Added MusicPlayer and MLR so that they can't be disabled by the game.
-You don't need to use save all settings for the Enable/Disable Radio Stations from Radio Wheel, I save it when you use num0 to go back.
No Ini Changes.
Changes from 14.4
-Media Player now has a playlist set on startup.
-fixed a small issue with saving clothes and addon peds.
-support for latest build of Fivem.
No Ini Changes.
Changes from 14.5
-small change for MP Map.
-fixed autodetect for despawn global.
-fixed recording UI global.
-added 17 Vehicles.
-added 14 Vehicles crew emblems.
-re-added ability to fully tune six vehicles, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2.
-added 27 Peds (Mp Christmas Peds).
-added 4 Weapons.
-added weapons components for new weapons and for old weapons (MicroSG, Pistol MK2, Pumpshotgun, Baseballbat and Knife).
-updated drive-by weapons.
-added 8 Teleport loations, other teleports, MP Christmas3 Teleports.
-added 598 objects, Objects62.
-added 19803 Animations, Animations MP Christmas3.
-added 10 Cutscenes.
-added 1 Walk Style.
-added 21 Time Cycles.
-added 17 Voices and 1381 Speeches.
-added 1 Hair, 2 T-shirts and 52 Tattoos both male/female.
No Ini Changes.
Changes from 14.6
-added ability to change colors in MP Sum2 Warehouse.
-updated recording UI global.
-added 17 Vehicles.
-added 9 Vehicle crew Emblems.
-added 13 Peds (MP Christmas + MP 202301).
-added 1 Weapon + components and components for old weapons (MICROSMG, CARBINERIFLE and RPG).
-updated drive-by weapons.
-added 3 teleport locations, other teleports, MP 202301 Teleports.
-added 301 objects to Objects62.
-added 883 animations to Animation MP Christmas/MP202301.
-added 6 Cutscenes.
-added 39 Timecycles.
-added 6 Voices and 1104 Speeches.
-added 1 hair and 7 T-shirts both male/female, one hair male
No Ini Changes
Changes from 14.7
-Fixed issue with livery on Issi8 (thanks R !).
-Ability to set color in MP Christmas3 Garages.
-Ability to set emblem in Tuner Garage, Set Crew Name, added Chairs, added Radio object, added blackboard and mission wall.
-Ability to set emblem in Acid Lab.
-Ability to define chairs to sit on in trainerv.ini:
[Chairs]
model1=2976437588
offset1=0.5
heading1=-180
YOffset1=-0.15
XOffset1=0
model2=1079799018
offset2=0.5
heading2=-180
YOffset2=0
XOffset2=0
these are two examples. They can now be used when you use sit down/standup. 200 chairs supported.
No Ini Changes
Changes from 14.8
-Ability to use showers, enabled by default, 193 showers at various locations, all yachts, MP apartments, Custom apartments, Offices and Agencies and a few additional interiors.
Credit goes to meimeiriver who provided me with the shower effect and animation. If you don't want this, put Shower=0 in defaults section in the Ini.
-Blimp Text in objects menu, allows you to spawn a blimp with scrolling text, you can set text and color. Once spawned, you can move the blimp, change texture and clone it. The normal functions in objects menu work.
Credit goes to root for finding the function.
No Ini Changes
Changes from 14.9
-Fixed bug in 3 of the 4 bodyguard driveby and weapons menus, they should no longer crash. Also fixed a small issue with MicroSMG in those menus.
-Added support for latest FIVEM builds.
No Ini Changes
Changes from 15.0
-Ability to spawn chairs, and then set the offset values, write to memory and test, finally save to ini.
-Fixed small issue with Pistol MK2 attachments and Digital Camo livery.
-Ability to sleep currently 233 locations, vanilla interiors and a few add-on interiors.Trainer now contains 223 working showers as well.
No Ini Changes
Changes from 15.1
-fixed animals and Csb models being selected at random bodyguars functions.
-I put off clothes for shower for the 3 player models and the 2 MP models.
-ability to sit on couches in interiors, currently 185 positions.
If you do not want this, add Couch=0 in defaults section of Ini, also if you don't want the sleep prompts, add Sleep=0 in defaults section of ini.
No Ini Changes
Changes from 15.2
-ability to disable changing of clothes when showering, add ShowerClothes=0 in default section of ini, if you do not want clothes to be changed when showering.
-fixed issue with MP peds and player peds when changing of clothes for showering.
-added two more sleep anims, I cycle trough all three of them.
-fixed height issue with the couches for some female peds.
No Ini Changes
Changes from 15.3
-ability to control traffic lights. Ability to cause mayhem.
-ability to keep vehicle lights on when blackout is used.
-Working lifts in Agencies, also added a few rendertargets and 6 couch position in each agency.
-added a few more couches, beds and showers, total of 221 couches, 241 beds and 230 showers.
-since I added the couch sitting and sleep options, changing tv channels won't work, as you're too far away, so added a tv menu in other teleports menu.
No Ini Changes
Changes FROM 15.4 which means what is new in 15.5 !!!
-working elevators in Offices. The first elevator on the left from the office door will open. Ability to go roof, outside, the garages and the mod shop.
-working vehicle elevators in office garages. Not meant to store vehicles. You can simply drive into the elevator and go to each of the garages.
-added a few couches in the Office Garages.
-opened door for MC lost clubhouse near casino, so you can enter interior with MP maps enabled.
-Music Only, if you are tired of the endless banter on the radio, enable this via vehicle options menu.
-new shortcut for loadweapons, RCTRL+W will load weapon slot 1. (WeaponKey1=163 and WeaponKey2=87 in Ini)
No Ini Changes Подивитесь тему на GTAForums »
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 13.9
-Added 4000 teleports slots for saving/loading, in Teleports and Save Teleports menus,
called Additional Teleport Slots Menu. A total of 4000 slots, in 20 sections, so 200 slots per section.
-Fixed the TV's in Agency Bedroom.
-Enabling the Radio in player Office will also enable a radio in Franklin's Office.
-Added Chairs in Franklin's Office, The Player Office, The conference Room and in the Armory.
-Ability to Open or Close the Office Safe.
-Fixed issues with Weapon Attachments being wrong for some weapons.
-Fixed issues with Weapon Color not working correctly for MK2 weapons for Bodyguards.
-Added 3 drive-by weapons.
-Fixed crash in Weapon select menus.
-various small fixes.
-Crew Emblem is displayed on the conference table, when you do this:
the club emblems selected for Club House 1 will also be used in the facility and the Agency.
there IS a way to have the club emblem in the Facility and the two Biker Clubhouses + the Agency but you will have to do it manually:
download your clubemblem from social club (save as), start openIV, edit mode, open Grand Theft Auto V\update\update.rpf\x64\textures\script_txds.rpf,
right click, choose new Texture dictionary (ytd), make sure the name is set to crewemblem. Then open crewemblem.ytd and import your crewlogo, making
again sure the name is crewemblem. Both the dictionary and the file name iside of it should be called crewemblem. Now add the following line
to trainerv.ini under the defaults section: crewemblem=1. If you followed the instructions correctly your crewemblem (or whatever you have put
inside the dictiorary) will now be shown in the facility and can be selected in the two biker warehouses. You might want to extract the dictionary
and save it somewhere, because after each patch, it will be gone, and has to be reimported into the rpf file.
No Ini Changes.
Changes from 14.0:
-sometimes the new radio station does not work on emitters, just enter the enable stations from Radio Wheel, and that will be fixed on the fly.
-added compatbility for FiveM 2545.
No Ini Changes.
Changes from 14.1:
-support for latest patch.
-updated the recording UI global.
-prevent the 5 stub vehicles from being spawned, they won't show up at added vehicles menu either.
-removed ability to fully tune six vehicles, because they crash to desktop, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2,
They also have some options being unavailable in vehicle mod menu and livery.
-added 18 vehicles.
-added crewemblems for 16 vehicles.
-added 9 peds in MP Security + MP Sum2 Peds.
-added 3 weapons and 4 weapon attachments.
-added 2 teleport locations, other teleport MP Sum2 Teleports.
-Added 168 objects, added to the end of Objects61.
-Added 1725 Animations, added to the end of Mp Security + Mp Sum2
-added 8 Voices and 1302 Speeches.
-added 1 scenario.
-added 9 Timecycles.
-added 2 Hair, 2 T-shirts and 63 Tattoos both malE/female.
-Fixed the destination blip when Cayo is alongside LS in a Taxi.
-Various other fixes.
No Ini Changes.
Changes from 14.2
-Disabled Weazel News station by default (it can still be enabled using Vehicle options, enable/disable radio stations on Radio wheel.)
-R tries to block two stations (Kult and Still Slipping), by default I enable them again. If you disable them using enable/disable radio stations on Radio wheel they will not show.
No Ini Changes.
Changes from 14.3
-Fixed Motomami, Kult and Still Slipping, they would not be disabled at game start if you chose to disable them saved to ini.
-Added MusicPlayer and MLR so that they can't be disabled by the game.
-You don't need to use save all settings for the Enable/Disable Radio Stations from Radio Wheel, I save it when you use num0 to go back.
No Ini Changes.
Changes from 14.4
-Media Player now has a playlist set on startup.
-fixed a small issue with saving clothes and addon peds.
-support for latest build of Fivem.
No Ini Changes.
Changes from 14.5
-small change for MP Map.
-fixed autodetect for despawn global.
-fixed recording UI global.
-added 17 Vehicles.
-added 14 Vehicles crew emblems.
-re-added ability to fully tune six vehicles, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2.
-added 27 Peds (Mp Christmas Peds).
-added 4 Weapons.
-added weapons components for new weapons and for old weapons (MicroSG, Pistol MK2, Pumpshotgun, Baseballbat and Knife).
-updated drive-by weapons.
-added 8 Teleport loations, other teleports, MP Christmas3 Teleports.
-added 598 objects, Objects62.
-added 19803 Animations, Animations MP Christmas3.
-added 10 Cutscenes.
-added 1 Walk Style.
-added 21 Time Cycles.
-added 17 Voices and 1381 Speeches.
-added 1 Hair, 2 T-shirts and 52 Tattoos both male/female.
No Ini Changes.
Changes from 14.6
-added ability to change colors in MP Sum2 Warehouse.
-updated recording UI global.
-added 17 Vehicles.
-added 9 Vehicle crew Emblems.
-added 13 Peds (MP Christmas + MP 202301).
-added 1 Weapon + components and components for old weapons (MICROSMG, CARBINERIFLE and RPG).
-updated drive-by weapons.
-added 3 teleport locations, other teleports, MP 202301 Teleports.
-added 301 objects to Objects62.
-added 883 animations to Animation MP Christmas/MP202301.
-added 6 Cutscenes.
-added 39 Timecycles.
-added 6 Voices and 1104 Speeches.
-added 1 hair and 7 T-shirts both male/female, one hair male
No Ini Changes
Changes from 14.7
-Fixed issue with livery on Issi8 (thanks R !).
-Ability to set color in MP Christmas3 Garages.
-Ability to set emblem in Tuner Garage, Set Crew Name, added Chairs, added Radio object, added blackboard and mission wall.
-Ability to set emblem in Acid Lab.
-Ability to define chairs to sit on in trainerv.ini:
[Chairs]
model1=2976437588
offset1=0.5
heading1=-180
YOffset1=-0.15
XOffset1=0
model2=1079799018
offset2=0.5
heading2=-180
YOffset2=0
XOffset2=0
these are two examples. They can now be used when you use sit down/standup. 200 chairs supported.
No Ini Changes
Changes from 14.8
-Ability to use showers, enabled by default, 193 showers at various locations, all yachts, MP apartments, Custom apartments, Offices and Agencies and a few additional interiors.
Credit goes to meimeiriver who provided me with the shower effect and animation. If you don't want this, put Shower=0 in defaults section in the Ini.
-Blimp Text in objects menu, allows you to spawn a blimp with scrolling text, you can set text and color. Once spawned, you can move the blimp, change texture and clone it. The normal functions in objects menu work.
Credit goes to root for finding the function.
No Ini Changes
Changes from 14.9
-Fixed bug in 3 of the 4 bodyguard driveby and weapons menus, they should no longer crash. Also fixed a small issue with MicroSMG in those menus.
-Added support for latest FIVEM builds.
No Ini Changes
Changes from 15.0
-Ability to spawn chairs, and then set the offset values, write to memory and test, finally save to ini.
-Fixed small issue with Pistol MK2 attachments and Digital Camo livery.
-Ability to sleep currently 233 locations, vanilla interiors and a few add-on interiors.Trainer now contains 223 working showers as well.
No Ini Changes
Changes from 15.1
-fixed animals and Csb models being selected at random bodyguars functions.
-I put off clothes for shower for the 3 player models and the 2 MP models.
-ability to sit on couches in interiors, currently 185 positions.
If you do not want this, add Couch=0 in defaults section of Ini, also if you don't want the sleep prompts, add Sleep=0 in defaults section of ini.
No Ini Changes
Changes from 15.2
-ability to disable changing of clothes when showering, add ShowerClothes=0 in default section of ini, if you do not want clothes to be changed when showering.
-fixed issue with MP peds and player peds when changing of clothes for showering.
-added two more sleep anims, I cycle trough all three of them.
-fixed height issue with the couches for some female peds.
No Ini Changes
Changes from 15.3
-ability to control traffic lights. Ability to cause mayhem.
-ability to keep vehicle lights on when blackout is used.
-Working lifts in Agencies, also added a few rendertargets and 6 couch position in each agency.
-added a few more couches, beds and showers, total of 221 couches, 241 beds and 230 showers.
-since I added the couch sitting and sleep options, changing tv channels won't work, as you're too far away, so added a tv menu in other teleports menu.
No Ini Changes
Changes FROM 15.4 which means what is new in 15.5 !!!
-working elevators in Offices. The first elevator on the left from the office door will open. Ability to go roof, outside, the garages and the mod shop.
-working vehicle elevators in office garages. Not meant to store vehicles. You can simply drive into the elevator and go to each of the garages.
-added a few couches in the Office Garages.
-opened door for MC lost clubhouse near casino, so you can enter interior with MP maps enabled.
-Music Only, if you are tired of the endless banter on the radio, enable this via vehicle options menu.
-new shortcut for loadweapons, RCTRL+W will load weapon slot 1. (WeaponKey1=163 and WeaponKey2=87 in Ini)
No Ini Changes Подивитесь тему на GTAForums »
Перше завантаження: 26 Травня 2015
Останнє оновлення 26 Листопада 2023
Last Downloaded: 10 секунд назад
All Versions
15 999 коментаря
More mods by sjaak327:
Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 13.9
-Added 4000 teleports slots for saving/loading, in Teleports and Save Teleports menus,
called Additional Teleport Slots Menu. A total of 4000 slots, in 20 sections, so 200 slots per section.
-Fixed the TV's in Agency Bedroom.
-Enabling the Radio in player Office will also enable a radio in Franklin's Office.
-Added Chairs in Franklin's Office, The Player Office, The conference Room and in the Armory.
-Ability to Open or Close the Office Safe.
-Fixed issues with Weapon Attachments being wrong for some weapons.
-Fixed issues with Weapon Color not working correctly for MK2 weapons for Bodyguards.
-Added 3 drive-by weapons.
-Fixed crash in Weapon select menus.
-various small fixes.
-Crew Emblem is displayed on the conference table, when you do this:
the club emblems selected for Club House 1 will also be used in the facility and the Agency.
there IS a way to have the club emblem in the Facility and the two Biker Clubhouses + the Agency but you will have to do it manually:
download your clubemblem from social club (save as), start openIV, edit mode, open Grand Theft Auto V\update\update.rpf\x64\textures\script_txds.rpf,
right click, choose new Texture dictionary (ytd), make sure the name is set to crewemblem. Then open crewemblem.ytd and import your crewlogo, making
again sure the name is crewemblem. Both the dictionary and the file name iside of it should be called crewemblem. Now add the following line
to trainerv.ini under the defaults section: crewemblem=1. If you followed the instructions correctly your crewemblem (or whatever you have put
inside the dictiorary) will now be shown in the facility and can be selected in the two biker warehouses. You might want to extract the dictionary
and save it somewhere, because after each patch, it will be gone, and has to be reimported into the rpf file.
No Ini Changes.
Changes from 14.0:
-sometimes the new radio station does not work on emitters, just enter the enable stations from Radio Wheel, and that will be fixed on the fly.
-added compatbility for FiveM 2545.
No Ini Changes.
Changes from 14.1:
-support for latest patch.
-updated the recording UI global.
-prevent the 5 stub vehicles from being spawned, they won't show up at added vehicles menu either.
-removed ability to fully tune six vehicles, because they crash to desktop, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2,
They also have some options being unavailable in vehicle mod menu and livery.
-added 18 vehicles.
-added crewemblems for 16 vehicles.
-added 9 peds in MP Security + MP Sum2 Peds.
-added 3 weapons and 4 weapon attachments.
-added 2 teleport locations, other teleport MP Sum2 Teleports.
-Added 168 objects, added to the end of Objects61.
-Added 1725 Animations, added to the end of Mp Security + Mp Sum2
-added 8 Voices and 1302 Speeches.
-added 1 scenario.
-added 9 Timecycles.
-added 2 Hair, 2 T-shirts and 63 Tattoos both malE/female.
-Fixed the destination blip when Cayo is alongside LS in a Taxi.
-Various other fixes.
No Ini Changes.
Changes from 14.2
-Disabled Weazel News station by default (it can still be enabled using Vehicle options, enable/disable radio stations on Radio wheel.)
-R tries to block two stations (Kult and Still Slipping), by default I enable them again. If you disable them using enable/disable radio stations on Radio wheel they will not show.
No Ini Changes.
Changes from 14.3
-Fixed Motomami, Kult and Still Slipping, they would not be disabled at game start if you chose to disable them saved to ini.
-Added MusicPlayer and MLR so that they can't be disabled by the game.
-You don't need to use save all settings for the Enable/Disable Radio Stations from Radio Wheel, I save it when you use num0 to go back.
No Ini Changes.
Changes from 14.4
-Media Player now has a playlist set on startup.
-fixed a small issue with saving clothes and addon peds.
-support for latest build of Fivem.
No Ini Changes.
Changes from 14.5
-small change for MP Map.
-fixed autodetect for despawn global.
-fixed recording UI global.
-added 17 Vehicles.
-added 14 Vehicles crew emblems.
-re-added ability to fully tune six vehicles, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2.
-added 27 Peds (Mp Christmas Peds).
-added 4 Weapons.
-added weapons components for new weapons and for old weapons (MicroSG, Pistol MK2, Pumpshotgun, Baseballbat and Knife).
-updated drive-by weapons.
-added 8 Teleport loations, other teleports, MP Christmas3 Teleports.
-added 598 objects, Objects62.
-added 19803 Animations, Animations MP Christmas3.
-added 10 Cutscenes.
-added 1 Walk Style.
-added 21 Time Cycles.
-added 17 Voices and 1381 Speeches.
-added 1 Hair, 2 T-shirts and 52 Tattoos both male/female.
No Ini Changes.
Changes from 14.6
-added ability to change colors in MP Sum2 Warehouse.
-updated recording UI global.
-added 17 Vehicles.
-added 9 Vehicle crew Emblems.
-added 13 Peds (MP Christmas + MP 202301).
-added 1 Weapon + components and components for old weapons (MICROSMG, CARBINERIFLE and RPG).
-updated drive-by weapons.
-added 3 teleport locations, other teleports, MP 202301 Teleports.
-added 301 objects to Objects62.
-added 883 animations to Animation MP Christmas/MP202301.
-added 6 Cutscenes.
-added 39 Timecycles.
-added 6 Voices and 1104 Speeches.
-added 1 hair and 7 T-shirts both male/female, one hair male
No Ini Changes
Changes from 14.7
-Fixed issue with livery on Issi8 (thanks R !).
-Ability to set color in MP Christmas3 Garages.
-Ability to set emblem in Tuner Garage, Set Crew Name, added Chairs, added Radio object, added blackboard and mission wall.
-Ability to set emblem in Acid Lab.
-Ability to define chairs to sit on in trainerv.ini:
[Chairs]
model1=2976437588
offset1=0.5
heading1=-180
YOffset1=-0.15
XOffset1=0
model2=1079799018
offset2=0.5
heading2=-180
YOffset2=0
XOffset2=0
these are two examples. They can now be used when you use sit down/standup. 200 chairs supported.
No Ini Changes
Changes from 14.8
-Ability to use showers, enabled by default, 193 showers at various locations, all yachts, MP apartments, Custom apartments, Offices and Agencies and a few additional interiors.
Credit goes to meimeiriver who provided me with the shower effect and animation. If you don't want this, put Shower=0 in defaults section in the Ini.
-Blimp Text in objects menu, allows you to spawn a blimp with scrolling text, you can set text and color. Once spawned, you can move the blimp, change texture and clone it. The normal functions in objects menu work.
Credit goes to root for finding the function.
No Ini Changes
Changes from 14.9
-Fixed bug in 3 of the 4 bodyguard driveby and weapons menus, they should no longer crash. Also fixed a small issue with MicroSMG in those menus.
-Added support for latest FIVEM builds.
No Ini Changes
Changes from 15.0
-Ability to spawn chairs, and then set the offset values, write to memory and test, finally save to ini.
-Fixed small issue with Pistol MK2 attachments and Digital Camo livery.
-Ability to sleep currently 233 locations, vanilla interiors and a few add-on interiors.Trainer now contains 223 working showers as well.
No Ini Changes
Changes from 15.1
-fixed animals and Csb models being selected at random bodyguars functions.
-I put off clothes for shower for the 3 player models and the 2 MP models.
-ability to sit on couches in interiors, currently 185 positions.
If you do not want this, add Couch=0 in defaults section of Ini, also if you don't want the sleep prompts, add Sleep=0 in defaults section of ini.
No Ini Changes
Changes from 15.2
-ability to disable changing of clothes when showering, add ShowerClothes=0 in default section of ini, if you do not want clothes to be changed when showering.
-fixed issue with MP peds and player peds when changing of clothes for showering.
-added two more sleep anims, I cycle trough all three of them.
-fixed height issue with the couches for some female peds.
No Ini Changes
Changes from 15.3
-ability to control traffic lights. Ability to cause mayhem.
-ability to keep vehicle lights on when blackout is used.
-Working lifts in Agencies, also added a few rendertargets and 6 couch position in each agency.
-added a few more couches, beds and showers, total of 221 couches, 241 beds and 230 showers.
-since I added the couch sitting and sleep options, changing tv channels won't work, as you're too far away, so added a tv menu in other teleports menu.
No Ini Changes
Changes FROM 15.4 which means what is new in 15.5 !!!
-working elevators in Offices. The first elevator on the left from the office door will open. Ability to go roof, outside, the garages and the mod shop.
-working vehicle elevators in office garages. Not meant to store vehicles. You can simply drive into the elevator and go to each of the garages.
-added a few couches in the Office Garages.
-opened door for MC lost clubhouse near casino, so you can enter interior with MP maps enabled.
-Music Only, if you are tired of the endless banter on the radio, enable this via vehicle options menu.
-new shortcut for loadweapons, RCTRL+W will load weapon slot 1. (WeaponKey1=163 and WeaponKey2=87 in Ini)
No Ini Changes Подивитесь тему на GTAForums »
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 13.9
-Added 4000 teleports slots for saving/loading, in Teleports and Save Teleports menus,
called Additional Teleport Slots Menu. A total of 4000 slots, in 20 sections, so 200 slots per section.
-Fixed the TV's in Agency Bedroom.
-Enabling the Radio in player Office will also enable a radio in Franklin's Office.
-Added Chairs in Franklin's Office, The Player Office, The conference Room and in the Armory.
-Ability to Open or Close the Office Safe.
-Fixed issues with Weapon Attachments being wrong for some weapons.
-Fixed issues with Weapon Color not working correctly for MK2 weapons for Bodyguards.
-Added 3 drive-by weapons.
-Fixed crash in Weapon select menus.
-various small fixes.
-Crew Emblem is displayed on the conference table, when you do this:
the club emblems selected for Club House 1 will also be used in the facility and the Agency.
there IS a way to have the club emblem in the Facility and the two Biker Clubhouses + the Agency but you will have to do it manually:
download your clubemblem from social club (save as), start openIV, edit mode, open Grand Theft Auto V\update\update.rpf\x64\textures\script_txds.rpf,
right click, choose new Texture dictionary (ytd), make sure the name is set to crewemblem. Then open crewemblem.ytd and import your crewlogo, making
again sure the name is crewemblem. Both the dictionary and the file name iside of it should be called crewemblem. Now add the following line
to trainerv.ini under the defaults section: crewemblem=1. If you followed the instructions correctly your crewemblem (or whatever you have put
inside the dictiorary) will now be shown in the facility and can be selected in the two biker warehouses. You might want to extract the dictionary
and save it somewhere, because after each patch, it will be gone, and has to be reimported into the rpf file.
No Ini Changes.
Changes from 14.0:
-sometimes the new radio station does not work on emitters, just enter the enable stations from Radio Wheel, and that will be fixed on the fly.
-added compatbility for FiveM 2545.
No Ini Changes.
Changes from 14.1:
-support for latest patch.
-updated the recording UI global.
-prevent the 5 stub vehicles from being spawned, they won't show up at added vehicles menu either.
-removed ability to fully tune six vehicles, because they crash to desktop, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2,
They also have some options being unavailable in vehicle mod menu and livery.
-added 18 vehicles.
-added crewemblems for 16 vehicles.
-added 9 peds in MP Security + MP Sum2 Peds.
-added 3 weapons and 4 weapon attachments.
-added 2 teleport locations, other teleport MP Sum2 Teleports.
-Added 168 objects, added to the end of Objects61.
-Added 1725 Animations, added to the end of Mp Security + Mp Sum2
-added 8 Voices and 1302 Speeches.
-added 1 scenario.
-added 9 Timecycles.
-added 2 Hair, 2 T-shirts and 63 Tattoos both malE/female.
-Fixed the destination blip when Cayo is alongside LS in a Taxi.
-Various other fixes.
No Ini Changes.
Changes from 14.2
-Disabled Weazel News station by default (it can still be enabled using Vehicle options, enable/disable radio stations on Radio wheel.)
-R tries to block two stations (Kult and Still Slipping), by default I enable them again. If you disable them using enable/disable radio stations on Radio wheel they will not show.
No Ini Changes.
Changes from 14.3
-Fixed Motomami, Kult and Still Slipping, they would not be disabled at game start if you chose to disable them saved to ini.
-Added MusicPlayer and MLR so that they can't be disabled by the game.
-You don't need to use save all settings for the Enable/Disable Radio Stations from Radio Wheel, I save it when you use num0 to go back.
No Ini Changes.
Changes from 14.4
-Media Player now has a playlist set on startup.
-fixed a small issue with saving clothes and addon peds.
-support for latest build of Fivem.
No Ini Changes.
Changes from 14.5
-small change for MP Map.
-fixed autodetect for despawn global.
-fixed recording UI global.
-added 17 Vehicles.
-added 14 Vehicles crew emblems.
-re-added ability to fully tune six vehicles, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2.
-added 27 Peds (Mp Christmas Peds).
-added 4 Weapons.
-added weapons components for new weapons and for old weapons (MicroSG, Pistol MK2, Pumpshotgun, Baseballbat and Knife).
-updated drive-by weapons.
-added 8 Teleport loations, other teleports, MP Christmas3 Teleports.
-added 598 objects, Objects62.
-added 19803 Animations, Animations MP Christmas3.
-added 10 Cutscenes.
-added 1 Walk Style.
-added 21 Time Cycles.
-added 17 Voices and 1381 Speeches.
-added 1 Hair, 2 T-shirts and 52 Tattoos both male/female.
No Ini Changes.
Changes from 14.6
-added ability to change colors in MP Sum2 Warehouse.
-updated recording UI global.
-added 17 Vehicles.
-added 9 Vehicle crew Emblems.
-added 13 Peds (MP Christmas + MP 202301).
-added 1 Weapon + components and components for old weapons (MICROSMG, CARBINERIFLE and RPG).
-updated drive-by weapons.
-added 3 teleport locations, other teleports, MP 202301 Teleports.
-added 301 objects to Objects62.
-added 883 animations to Animation MP Christmas/MP202301.
-added 6 Cutscenes.
-added 39 Timecycles.
-added 6 Voices and 1104 Speeches.
-added 1 hair and 7 T-shirts both male/female, one hair male
No Ini Changes
Changes from 14.7
-Fixed issue with livery on Issi8 (thanks R !).
-Ability to set color in MP Christmas3 Garages.
-Ability to set emblem in Tuner Garage, Set Crew Name, added Chairs, added Radio object, added blackboard and mission wall.
-Ability to set emblem in Acid Lab.
-Ability to define chairs to sit on in trainerv.ini:
[Chairs]
model1=2976437588
offset1=0.5
heading1=-180
YOffset1=-0.15
XOffset1=0
model2=1079799018
offset2=0.5
heading2=-180
YOffset2=0
XOffset2=0
these are two examples. They can now be used when you use sit down/standup. 200 chairs supported.
No Ini Changes
Changes from 14.8
-Ability to use showers, enabled by default, 193 showers at various locations, all yachts, MP apartments, Custom apartments, Offices and Agencies and a few additional interiors.
Credit goes to meimeiriver who provided me with the shower effect and animation. If you don't want this, put Shower=0 in defaults section in the Ini.
-Blimp Text in objects menu, allows you to spawn a blimp with scrolling text, you can set text and color. Once spawned, you can move the blimp, change texture and clone it. The normal functions in objects menu work.
Credit goes to root for finding the function.
No Ini Changes
Changes from 14.9
-Fixed bug in 3 of the 4 bodyguard driveby and weapons menus, they should no longer crash. Also fixed a small issue with MicroSMG in those menus.
-Added support for latest FIVEM builds.
No Ini Changes
Changes from 15.0
-Ability to spawn chairs, and then set the offset values, write to memory and test, finally save to ini.
-Fixed small issue with Pistol MK2 attachments and Digital Camo livery.
-Ability to sleep currently 233 locations, vanilla interiors and a few add-on interiors.Trainer now contains 223 working showers as well.
No Ini Changes
Changes from 15.1
-fixed animals and Csb models being selected at random bodyguars functions.
-I put off clothes for shower for the 3 player models and the 2 MP models.
-ability to sit on couches in interiors, currently 185 positions.
If you do not want this, add Couch=0 in defaults section of Ini, also if you don't want the sleep prompts, add Sleep=0 in defaults section of ini.
No Ini Changes
Changes from 15.2
-ability to disable changing of clothes when showering, add ShowerClothes=0 in default section of ini, if you do not want clothes to be changed when showering.
-fixed issue with MP peds and player peds when changing of clothes for showering.
-added two more sleep anims, I cycle trough all three of them.
-fixed height issue with the couches for some female peds.
No Ini Changes
Changes from 15.3
-ability to control traffic lights. Ability to cause mayhem.
-ability to keep vehicle lights on when blackout is used.
-Working lifts in Agencies, also added a few rendertargets and 6 couch position in each agency.
-added a few more couches, beds and showers, total of 221 couches, 241 beds and 230 showers.
-since I added the couch sitting and sleep options, changing tv channels won't work, as you're too far away, so added a tv menu in other teleports menu.
No Ini Changes
Changes FROM 15.4 which means what is new in 15.5 !!!
-working elevators in Offices. The first elevator on the left from the office door will open. Ability to go roof, outside, the garages and the mod shop.
-working vehicle elevators in office garages. Not meant to store vehicles. You can simply drive into the elevator and go to each of the garages.
-added a few couches in the Office Garages.
-opened door for MC lost clubhouse near casino, so you can enter interior with MP maps enabled.
-Music Only, if you are tired of the endless banter on the radio, enable this via vehicle options menu.
-new shortcut for loadweapons, RCTRL+W will load weapon slot 1. (WeaponKey1=163 and WeaponKey2=87 in Ini)
No Ini Changes Подивитесь тему на GTAForums »
Перше завантаження: 26 Травня 2015
Останнє оновлення 26 Листопада 2023
Last Downloaded: 10 секунд назад
@Michael21107 Yes there are. Changes FROM 15.3. FROM FROM FROM.
why cant i spawn online vehicles and if you can how to
@MissySnowie did you find a way to disable that thing?
@Cigaro I ended up switching to Zolika trainer. Saves me the headache of literally everything being bound to a key and many times it's just having F10 key stuck.
@MissySnowie set KeyBindingsDisabled=1 in the ini. or in the first (or second) page of standard simple trainer settings
Not sure if it's intentional or not, but changing key modifiers such as TeleportKey, WorldKey and OtheyKey to 0 will make keybindings connected to these buttons work without pressing the modifier rather than completely disabling them.
By the way - is there a keybinding for toggling HUD on/off - I couldn't manage to find it; it seems like a rather useful thing to have.
@Michael21107 It's not practical as then it's disabling everything. Needed it for only turismos but not needed anymore :P but turns out the .ini is not updated and missing some keybindings.
@MissySnowie Well either do that or set the keyibindings u don't want to 0
@Michael21107 You can set everything to 0, it will still spawn the turismo. Press ALT+W , ALT+Q and you can see yourself. Only way is adding new entries to trainerv.ini which normally already supposed to be there from the beginning. The asi keeps getting updated but ini still not fixed yet.
Not sure is the author reading the comments but 14 more key binding entries need to be added to .ini file.
@sjaak327 Can you add a option for trailers not to disconnect?
@MissySnowie gotcha
@sjaak327 the close menu keybind closes is and also opens it, not sure if its supposed to do that as the open menu key only opens it
@sjaak327 Can you add a keybind to load saved loadouts 2 and 3? That way we could save and load weapons for all 3 characters with a keybind.
@sjaak327 Hi do you know why some cars (like the maibatsu monstrociti, brigham, hotring hellfire, clique wagon) can't be spawned? their name is in the trainer but it doesn't spawn'em.
@sjaak327 hey bro I have a question are you going to make the same kind of trainer for GTA 6 cause you are a very awesome with your work I would love to see it GTA 6 when it comes out I just saw the trailer I am like omg GTA 6 is going to be sick lol
This looks awesome, but I do have a question. I am looking for a trainer to add money for my own personal use. Can I use this one for that (hopefully without getting banned LOL)?
@Korangar modding in singleplayer including adding money or anything is not going to get you banned. This trainer has the option to add money.
@OciXCrom I appreciate the info, but I am wondering about the online component. I play in closed friend sessions for various reasons, and while in a lot of ways I prefer it, making money is incredibly difficult, at least for me.
@Korangar in that case that seems like I guaranteed way to get banned and is not even allowed here. Plus this is a singleplayer mod which won't work in online. It's not "personal use" when you play a public game with a public account.
@OciXCrom Sounds good. Thanks for the info! :)
when i click right on the Dpad it cause a giant x to spawn in the world and suck everything in. WTH is it and how do I disable it
Hi, some of the vehicules don't spawn since i dowloaded "Realistic Guns Sounds" By XENORT, is there a conflit between both mods ? (Everything was fine before)