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@Xire I'm probably gonna work on it next, putting everything else on hold, I have some great ideas for it now
@Xire Interesting idea, i might consider it
@voodoodres Second on my to-do list, almost done in fact since I started it long time ago and it just needs some adjustments
@Reaver14 This was a troll response, although your comment felt like you were forcing me to update the mod, i will update all my older mods one by one and some have more priority over others which is based on what the mod is and how files are set up (for example Advanced MG is on low priority at the moment because i have to edit the sound), i also don't want to update all of them at once to not flood the weapons section, although it's going to get flooded anyway
All of that being said, I've finished the update for this mod and it will be the next release
@Reaver14 I don't know what you mean, although after one of recent updates, Rockstar relocated all the weapon models and textures to update.rpf (also downgrading their texture quality)
@Reaver14 This weapon does not have the same damage as Heavy Sniper or Heavy Sniper Mk2, as the description states it's much more powerful, not only it shoots faster but it also does extra damage to vehicles and bulletproof windows
All that being said, I've been thinking to rename or retire this mod and replace it with an actual more accurate version of the removed weapon, as it probably was a one shot sniper rifle
@andre500 Another suggestion, some sort of way to change tints on components (maybe set that up through a text file) i believe the correct native for this is SET_WEAPON_OBJECT_COMPONENT_TINT_INDEX and it's used on MK2 gun liveries by default, i have some mods that let you change colors on sights and such but unfortunately this isn't possible with current version of this mod
Also if weapon is in explosive category then tints should be disabled and should change the string for "buying ammo" since it makes no sense for throwables
@Reaver14 Description: Am i a joke to you?
@Reaver14 That is not a bug, the mod description clearly states that I decided to go with bullets because projectiles weren't really working well
@Reaver14 This is a modified version of both of them that was supposed to be a semi-recreation of a beta weapon we know nothing about, it's simply a project that was made for fun, and because I can