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@HKH191 looked into MK2AmmoGiver.dll / Setup and yep there was 1198879012 (Flaregun) to be given to player and 20 ammo to it, looks like it's there since 5.1 (fixed no ammo for Flare Gun), I removed it and Flaregun on startup no more!!! I am no modder but looking into script makes me appreciate work done. This mod is one of the kind.
It's like it was in game so well done.
Everything works great, but weapon list is poor.
Guys, if anyone knows how to disable "FlareGun given on the game start" pls let me know, because @HKH191 ignoring the question.
And don't set GiveStoneHatchet to false (set to true by default) in MK2AmmoGiver.ini or else CombatShotgun don't be given.
Nevermore!!! I am happy after all thank you.
Great work!!!
It's so well done like it was there all the time.
Best pusher mod out there, took some peds to the cliff and down they go.
Very convenient mod.
It's time them to pay for all the runovers they made.