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@ikt Nice one, double thumbs up from me.
@ikt Hey, just curious, does editing handling on the fly affect every instance of that vehicle in play, or only the active player vehicle?
Awesome mod though, makes handling edits so much easier when I don't have to keep reloading.
@Killatomate Are its physics dictated by the model name or the handling line name? Like would giving it Police2's handling for example have the same issues?
Loving all of these FM7 converts. Material work looks great on all of them.
Very nice! Nice to see someone doing the newer Forza content.
Amazing mod, love it. Is there any chance we could have a version with the spoiler disabled? Doesn't seem to fit with GTA's animations very well.
Looks awesome, have you widened the main body of the car as well? I noticed that the Rockstar version was very narrow to accommodate the arches.
@Eddlm Just gave this a shot finally, new version is great. The gradual tipping of the car, even at the default force, is so much smoother and better looking. Do you have a list of the min/max values for each variable?
@Eddlm Nice, I'll give it a shot next time I play.
@RsMods I'm not great at converting, don't have a ZMod licence, and I'm busy with life stuff :P
Maybe next year or so if nobody has converted them I'd give it another shot.