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@Alex106 Yep, that did it! Figures that the gameconfig was the file causing issues. I was using a different limit adjusting gameconfig before, so I'll definitely take note of the one you linked. I also suggest adding this to the requirements so someone else doesn't run into the same issue I did.
@Alex106 Not using the packfile adjuster causes the game to crash with the FIL_PACK_1 error as well as crash the trainer script, while using that and a custom gameconfig makes no difference. This is with a clean game with nothing but this DLC pack and the script, with the release version of SHVDN juust in case (but same thing happens on nightly). It also doesn't matter what loads the MP map. TrainerV and OpenInteriors will both crash trying to load it.
Must have something to do with some update, tried an older patch and got the same script crash when I updated this.
For some reason I can't load the MP map on the latest patch with this dlcpack installed. Any script that tries to load it will just crash immediately. Works fine with just the OIV install, it's just the dlcpack that causes the script to crash.
Hey, I dont even know if this is the right place to ask for this but would it be possible to restore the now-cut Space 103.2 song for the next update? https://twitter.com/WildBrick142/status/1417503973179895811 I don't even know if this is the appropriate mod for it, it just seems like restoring it would be something up your alley.
The Openable Michael's House WC Window installation.txt is blank
Is there not a way to disable the "rest player model on death" feature, or am I missing something? for whatever reason it started being extremely laggy and now takes like 70 seconds to respawn because of it. Might as well just disable entirely since I have other mods that do the same thing much smoother, yet of course this one conflicts.
@Slash_Alex o shit, I totally missed that, thank you!
Hey for the next update can you add an option to disable the "reset model on player death" feature? Just for the people that have other ways of avoiding that crash.
@Shieldsver nah I got it, thanks.